Hattori Hanzo(SS6)

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Hattori Hanzo
服部半蔵
Ss6 hanzo.png
Tiers & Ranking
Tier: B
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Notable Normals

5B(f): good poke with special cancel (no combo)
66B: low hit, soft knockdown
2C: good sweep with high damage
66C: overhead crossup
5D: OK anti-air with kara-cancel
6D: low hit, soft knockdown
3D: sweep with good range
66D: insanely fast low hit with soft knockdown

Specials

Wall 3/9: Triangle Jump.
j.4/6D: Air throw.
214S: projectile. A version has the most startup but travels the farthest.
(d.)623S: command grab.
j.236S: shuriken throw. Overhead. Good chip damage. Very unsafe, even on hit.
22S: teleport fake.
421A/B/C/D: teleports to different locations.
6321AD: teleport into overhead.
6321CE: teleport into low.
222AE: calltrops. do not cause hit stun but deal damage.
6464642BCD: invisibility. Very long startup.
6464642AD: teleport out of hitstun into overhead
6464642CE: teleport out of hitstun into low
6464642E (SS2): SD Transformation.

Supers

忍法 天魔覆滅: 236AB: Fire pillar. Cannot be comboed but has super armor and always comes out, even on trade.
真・モズ落とし: 236BC / 1632143BC (SS2): command grab super.

Combos

ten AABBCC>214C

OTG Bug

OTG 3C, link 623A/B: inescapable with correct timing.
example from soregashi, 2023 mikado tournament

Quoting the japanese wiki (needs to be turned into proper English):
"Character-limited and situation-limited, all characters can be dealt with when the opponent is prone down, but in the case of supine down, it is fixed for 8 characters: Hanzo, Kyoshiro, Cham Cham, Nicotine, Shizumaru, Rimururu, Yun Fei, and Iroha. do not. However, if it is at the edge of the screen, it will be confirmed except for Kyoshiro, Yun Fei, and Iroha. As for B mozu drop, it is quite limited and can only be confirmed by prone down fire."

"Ninjitsu Utsusemi Jizan, Substitute Jutsu - Oni - (Jizan) follow-up throwing continuous technique that uses the follow-up hit judgment. Ninjitsu Utsusemi Jikiri can be used as a follow-up blow while also serving as an N passive hunt. Ninjitsu Aim after the explosion dragon hit. If you don't move forward a little after the follow-up hit, you won't be able to reach the mozu drop, and you have to hit the mozu drop with your eyes, so the difficulty is high. In addition, the supported characters are Haohmaru, Galford, Ukyo, Charlotte, Tam Tam, Genan, Wan-Fu, Sieger, Gaira, Rasetsumaru, Yumeji, Sankuro, Andrew, Ochamaro, Amakusa, and Mizuki. , Zankuro, and Gaoh's 18 characters."

"Ninjitsu Utsusemi Jizan, Substitute Jutsu - Oni - (Jizan) follow-up throwing continuous technique that uses the follow-up hit judgment. It's easy to confirm if you get the fastest B Mozu Drop after a follow-up hit, but it's limited to characters that receive a B Mozu Drop after a follow-up hit. Aim after hitting with Ninjutsu Explosive Dragon or after hitting with Ninjutsu Tenma Doketsu. The supported characters are Genan, Wan-Fu, Gaira, Sankuro, Ochamaro, Zankuro, and Gaoh."

"Ninjitsu Utsusemi Jizan, Substitute Jutsu - Oni - (Jizan) follow-up throw continuous technique limited to bare hands. You can aim after Dash A or Ninjitsu Bakuenryu hit. B Mozu Drop is confirmed in the center of the screen, but Haohmaru, Galford, Ukyo, Charlotte, Tam Tam, Genan, Wan-Fu, Gaira, Rasetsumaru, Yumeji, Sankuro, Andrew, Sugoroku, Ochamaro, Limited to 18 characters, Amakusa, Mizuki, Zankuro, and Gaoh, Nakoruru, Basara, Kazuki, Sogetsu, Yoshitora, Rera, Enja, and Suija will also be confirmed at the edge of the screen. C Mozu Otoshi is limited to the edge of the screen, and the corresponding characters are the same as B Mozu Otoshi at the edge of the screen. Both command throws require eye pushing and forward movement, so the difficulty level is quite high."

Videos

sehr guter Hanzo bei G-Com in Fukuoka
G-Com Hanzo, lustiger Bug
Combo Clips inklusive Projektil / Issen Bug, Website mit Anmerkungen dazu

corner ten combo into C command grab vs sogetsu


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