Guilty Gear XX Accent Core Plus R Version 1.10 Changelist
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Sol Badguy
- Fafnir (41236HS/D)
- More time for FB Tyrant Rave follow-up's input
- FB Tyrant Rave (41236HS/D~64D)
- Number of clean hits increase the move's damage
Ky Kiske
- 3HS
- Less knockback
- Increased Guard Gauge reduction on hit
- Ky is considered crouching during the final active frames of the move
- j.D
- Less recovery
- Lightning Strike (222HS)
- Less Guard Gauge reduction on hit
- FB Greed Saber (214D)
- Less recovery
- Has invincibility in the start
- Ride the Lightning (632146HS)
- Less Guard Gauge reduction on hit
May
- 2HS
- More time to cancel the move (Special Cancel)
- Restive Rolling (623S/HS)
- Lower level on block
- Overhead Kiss (63214K)
- Faster activation
- Has FRC
Millia Rage
- Silent Force (j.214S/HS)
- Millia can get the pin while blocking
- FB Secret Garden (214D)
- Millia isn't in Counter Hit state while landing anymore
- Winger (air version) (j.2141236HS)
- Throw invincible
- Causes sliding in Counter Hit
Eddie
- Ten'i
- Eddie Gauge costs reduced
Chipp Zanuff
- j.HS
- Has initial prorate
Faust
- 5K
- Has initial prorate
- Nani ga deru kana (236P)
- Time until item is 'confirmed' changed ('confirmation' time meaning how much goes on until Faust gets hit and the item is still thrown)
Baiken
- GP
- 1st hit launches the opponent a little lower
- Suzuran (63214K)
- When Baiken uses a counter after blocking a move with Suzuran, the counter now ignores the hitstop
- Baku: Sakura (412D~P)
- Move doesn't activate if Baiken doesn't have more than 25 tension
- Baku: Tsuru (412D~S)
- Move doesn't activate if Baiken doesn't have more than 25 tension
- Fixed bug where the opponent couldn't block even after getting hit
Jam Kuradoberi
- 3HS
- Can't whiff cancel into powered up kicks anymore
- Increased time to cancel the move (Special Cancel)
- Power-Up Kenroukyaku (623D)
- Isn't air unblockable anymore
- Charge (22K/S/HS)
- Takes longer to get the power-up
Johnny
- Unchou no Iai (j.214214S)
- Bigger horizontal hitbox
Anji Mito
- FB On (623D)
- Increased horizontal range
Venom
- Tactic Arc
- Summoned balls last longer in the screen
- Balls get into position faster
Testament
- 5HS
- Increased time to cancel the move (Special Cancel)
- S EXE Beast (41236S)
- Faster recovery
- Increased tension gain
- Power-Up HITOMI (214S)
- Smaller hitbox
- Zeinest (214HS)
- Increased tension gain
Slayer
- 6P
- Larger horizontal hitbox
- Bite (63214HS)
- Increased stagger time
- Increased recovery
Zappa
- [No Spirit] Mukade (236P)
- Has Counter Hit state
- [Dog] 2D
- Less blockstun
- Dog has increased recovery
- Different effect on the opponent on hit
- [Dog] 4D with Dog in the air
- Dog gets pushed back farther on hit
- [Ghost] Sonomama Kaettekonaide kudasai (236D)
- Increased recovery
- [Sword] All moves
- Sword stays longer in a place after a move
- Sword's normal moves increase more Guard Gauge on block
- [Sword] f.S
- Has initial prorate
- Less knockback
- [Sword] 5HS
- Level reduced
- Less knockback
- Less damage
- [Sword] 2S
- Level reduced
- Less knockback
- [Sword] 2HS
- Less knockback
- [Sword] j.S
- Level reduced
- Increased initial prorate
- [Sword] j.HS
- Level reduced
- [Sword] Ochitoite kudasai (623HS)
- No longer air unblockable
- [Sword] Chikazuku to ikimasu (63214HS)
- Sword goes farther
- After the move, the sword stays in that place
- Level reduced
Bridget
- j.D
- New chain {j.K, j.D}
- KSMH -> Hassha (236K~k)
- Can be cancelled into Yoyo moves earlier
- FB Roger Rush (236D)
- Knockback reduced in the 1st and 2nd hits
- Increased untechable time in the last hit
- FB Roger Rush (air version) (j.236D)
- Keeps Bridget's momentum before activating FB Roger Rush
- Loop the Loop (632146S)
- Knockback reduced in 2nd~7th hits
Robo-Ky
- Ky-maku Homerun (air version, Lv2~3) (j.623HS)
- Has initial prorate
ABA
- [Moroha/Goku] Masshou (236S)
- Less untechable time
- [All] Ketsugou (63214HS)
- Throw activation faster
- [Moroha] Henshitsu (6321463214S)
- Recovers HP lost during Moroha
Kliff
- Dash (66)
- Initial speed reduced
- Backdash (44)
- Distance traveled reduced
- Airdash (j.66)
- Speed reduced
- Time unable to do a move increased
- c.S
- Slower activation
- 6HS
- Has initial prorate
- 5D
- Increased recovery
- 2HS
- Faster activation
- 2[HS] (Charged)
- Reduced recovery
- 2[HS] (Full charge)
- Reduced recovery
- Level increased
- 2D
- Level decreased
- j.K
- Has Jump Cancel
- j.S
- Larger hurtbox
- Zukaisai (air version) (j.214S)
- Reduced untechable time
- Trajectory changed
- Kliff moves faster after the move activates; falls down faster after the move
- Koke Hagashi (623HS)
- Slower activation
- FB Houkou Gaeshi (j.236D)
- Increased untechable time
- Defensive Burst
- Faster activation
Justice
- Hurtbox
- Smaller hurtbox during movement (walking around, jumping etc)
- Backdash
- Distance traveled reduced
- 6P
- Reduced initial prorate
- Forces crouching state
- 6HS
- 2nd hit launches the opponent when a Counter Hit
- 2K
- Reduced initial prorate
- 2HS
- 1st hit has a larger horizontal hitbox
- Air Throw
- Opponent gets thrown closer
- Valkyrie Arc (236P)
- Counter activates faster
- S.B.T. (623K)
- Invincible to low
- The part with lightning has increased untechable time
- S Michael Sword (air version) (j.41236S)
- Recovery reduced
- HS Michael Sword (air version) (j.41236HS)
- Recovery reduced
- FB Superior Trance (ground) (236D)
- Smaller hitbox 'above' during the start of the move
- Moves faster
- Reduced recovery
- Defensive Burst
- Faster activation
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