Doctor Doom(UMVC3)

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Combos

  • midscreen Combo in D, j.B(2), minimaler Delay j.B(2),j.6C,j.S,\/, 9-jump 3-ad,\/,C(1-2),D, ...


  • Corner 2A,2B,2C,S, j.B(2),j.6C,j.S 2-AD j.X(whiff), \/, [5C(2),S, j.B(2),j.6C,j.S 2-ad j.X(whiff),\/]x3, Strider-Vajra Assist+ 2369B,\/, 2369C Super Cancel j.214XX, DHC...
  • Wurf in die Ecke, 5B(1),6C, j.B(2),j.B(2),j.6C,j.S,2-ad j.X(whiff),\/, [5C(2),S, j.B(2),j.6C,j.S, 2-ad j.X (whiff),]x2, j.2369C Supercancel j.214XX (DHC Spider-Man 623XX): 55x.000/774.000 Schaden, 1-2 Stocks. Anmerkung: am Anfang 5C(2),5S macht mehr Schaden, mamespider macht aus irgend einem grund 5B(1),6C.
  • Doom in der Ecke, 2A,2B,2C,S, j.C, link j.B(2),2-ad,\/, j.B(2),j.B(2),j.6C 3-ad,\/,2B,2C,S, j.B(2),j.B(2),j.6C,j.S,2-ad,j.X(whiff),\/.....

TAC Infinites

Corner

BnB TACs:

  • Down TAC, link A,A,B(2),B(1),236A, link B(2),6C, link A,A, 9-ad A,A,B(2),B(1),236A, link B(2), fly, B(2),B(2), 6-ad B(2),B(2), 2-ad B(2),B(2),j.C, max delay A,\/, j.A....


Corner Infinite Loop: [j.A,j.B(2),j.B(2), 214S, link j.B(2),j.B(2),6-ad j.B(2),j.B(2), 2-ad j.B(2),j.B(2),j.c(max Hits), max delay j.A] x N

  • Down TAC, 3-ad, j.214S, warten, B(2),B(2), 6-ad,B(2),B(2),2-ad,B(2),B(2),C(max hits), max delay j.A,\/, Infinite
  • Up TAC, j.S (whiff), warten, irgendwann im Fall j.214S, warten, j.B(2),j.B(2), 6-ad,j.B(2),j.B(2),2-ad, j.B(2),j.B(2),j.C(max Hits), max delay j.A, \/, Infinite
  • Side TAC: 3-ad j.A (whiff), j.214S, warten, j.B(2),j.B(2), 6-ad j.B(2),j.B(2), 2-ad j.B(2),j.B(2),j.C(max Hits), max delay j.A,\/, Infinite


Midscreen

  • Down TAC, 3-ad, j.236A, link j.A,\/, [j.A,j.B(1),j.B(1),j.6C 6-ad j.A,j.B(1),j.236A,j.A,\/] x N bis Ecke, dann normale Infinite
  • Side TAC,