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  • |title = Soul Calibur III: Arcade Edition |versions = [[Namco System 246]]
    413 Bytes (50 Wörter) - 21:04, 29. Sep. 2012
  • Arcade Mode(アーケードモード)<br/> Game System(slideshow)<br/>
    1 KB (156 Wörter) - 18:52, 23. Aug. 2010
  • |init_release_system = [[CP System III]] |screenshot_version = CP System III
    1 KB (146 Wörter) - 11:42, 12. Nov. 2012
  • Folgende Fighting Games sind für das Namco System 246 erschienen: {{Infobox Soul Calibur III: Arcade Edition}}
    358 Bytes (45 Wörter) - 23:18, 29. Sep. 2012
  • …ole Opening</nowiki>], [http://www.youtube.com/watch?v=4lwL7WxGhKo <nowiki>Arcade Opening</nowiki>] |wiki_references = [[Tekken Series]], [[Namco System 12]]
    802 Bytes (102 Wörter) - 01:08, 1. Mai 2013
  • |init_release_system = [[Namco System 11]] …_references = [http://www.youtube.com/watch?v=atiprkWsb-g <nowiki>Tekken 1 Arcade Opening</nowiki>], [http://www.youtube.com/watch?v=faV-B1Pfj2E <nowiki>Tekk
    828 Bytes (104 Wörter) - 18:48, 16. Nov. 2012
  • |init_release_date = {{JPN}} 18.03.2015 Arcade, {{JPN}}{{USA}}{{EUR}} 02.06.2017 Konsole |init_release_system = Namco System ES3
    682 Bytes (80 Wörter) - 11:58, 14. Aug. 2017
  • [[Category:Arcade]] [[Category:Arcade System]]
    1.019 Bytes (131 Wörter) - 05:41, 4. Nov. 2012
  • | manufacturer = Arc System Works ===Unterschiede der PS2 zur Arcade Version===
    4 KB (535 Wörter) - 16:59, 14. Apr. 2024
  • | manufacturer = Arc System Works | producer = {{JPN}} Arc System Works / {{USA}} Aksys / {{EUR}} PQube
    3 KB (496 Wörter) - 14:39, 27. Apr. 2018
  • …man am besten klarkommt. Man ist durch die Konsolenversionen nicht an ein Arcade Layout gebunden. Es gibt jedoch spielspezifische Button-Kombinationen und… *den Panels der dedicated Arcade Cabs ([http://www.hardmvs.com/xml/usa/usCabs.htm USA], [http://www.hardmvs.
    3 KB (519 Wörter) - 03:43, 16. Jun. 2016
  • …], [[Grappler]], [[Footsies]], [[Buttonmashing]], [[Cancel]], [[Chain]], [[System]], [[Hitstun]], [[Special Move]], [[Charge Moves]], [[Chip Damage]], [[Comb |style="background-color: #F7F7F7;border: 1px solid #B5B5B5" | ''[[Arcade Sticks]]''
    2 KB (236 Wörter) - 16:39, 16. Aug. 2017
  • | screenshot= [[Datei:KI1 Arcade Ingame.jpg|320px]] | versions=Arcade SNES Game boy
    4 KB (606 Wörter) - 16:31, 24. Jun. 2013
  • * CP SYSTEM III FAQ v 0.00002a …ssource without redundancy and mis-information. The CPS3 is an interesting system although it has VERY few games on it, nearly all of them ported to the Drea
    13 KB (2.240 Wörter) - 15:06, 4. Dez. 2009
  • | charcount = Arcade:17 | versions = [[Fuuki FG-3 System]]
    4 KB (398 Wörter) - 04:31, 11. Apr. 2012
  • * [[The King of Fighters XI: Advanced System Mechanics]] * Arcade Bosses: [[Shion(KOFXI)|Shion]] | [[Magaki(KOFXI)|Magaki]]
    2 KB (230 Wörter) - 20:31, 14. Jun. 2022
  • | charcount = Arcade:17 , Konsole: 25 …araktere. Bereits vor dem Release der Konsolenversionen konnten anhand der Arcade-Vorlage zahlreiche Materialien zum Spiel und zu den einzelnen Charakteren…
    12 KB (1.409 Wörter) - 21:59, 16. Mär. 2010
  • | charcount = Arcade: | versions = [[Arcade]]
    4 KB (616 Wörter) - 11:19, 4. Jan. 2013
  • | charcount = Arcade: 39/ Konsole: 39 | versions = [[Arcade]], [[Playstation 4|PS4]], [[PC]]
    25 KB (3.481 Wörter) - 17:00, 18. Aug. 2017
  • | charcount = Arcade: / Konsole: …mage:Flag_jp.png]] [http://www.youtube.com/watch?v=bPMMUoUAIYM Japanisches Arcade Opening]
    7 KB (974 Wörter) - 14:01, 2. Nov. 2013
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