K'(KOFXI): Unterschied zwischen den Versionen
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(→Oswald) |
(→Oswald) |
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Zeile 676: | Zeile 676: | ||
Good Matchup. | Good Matchup. | ||
:623A is very useful in this matchup as an anti-air and can even hit Oswald's j.E from quite far away. | :623A is very useful in this matchup as an anti-air and can even hit Oswald's j.E from quite far away. | ||
:Most of Oswald rekkas can be punished with 236236P. | |||
:Since Oswald has no collision and higher travel distance on back ukemi, this setup works against him: fullscreen combo into 3D,214B,land, 214D, max delay 214B followup: crossup. Example from [https://www.youtube.com/watch?v=L-VyLcM2I8w&t=275s u-rasia]. You can follow up this crossup with eg. either heat drive (put in as 214,236P) or 5A > LDM. | :Since Oswald has no collision and higher travel distance on back ukemi, this setup works against him: fullscreen combo into 3D,214B,land, 214D, max delay 214B followup: crossup. Example from [https://www.youtube.com/watch?v=L-VyLcM2I8w&t=275s u-rasia]. You can follow up this crossup with eg. either heat drive (put in as 214,236P) or 5A > LDM. | ||