Sub-Zero(MK9): Unterschied zwischen den Versionen
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== Combos == | == Combos == | ||
'''Anywhere:''' | |||
*j.P, b.FP-BP, Ice Shot, dash, nj.P, dash, FP, link BP-FP, wait, BP-FP, Slide (35%DMG) | *j.P, b.FP-BP, Ice Shot, dash, nj.P, dash, FP, link BP-FP, wait, BP-FP, Slide (35%DMG) | ||
*j.P, b.+FP-BP, Ice Shot, jump, crossup j.P-BP-FP-BK, Slide (38%) | |||
*j.P, b.FP-BP, Ice Shot, dash, nj.P, BP, FP, BP-BP-BK, X-Ray (49%) | *j.P, b.FP-BP, Ice Shot, dash, nj.P, BP, FP, BP-BP-BK, X-Ray (49%) | ||
'''Corner:''' | |||
*Corner j.P, BP-FP-BK, Ice Shot, jump up j.P, jump up j.P, BK, BP-FP, link BP-BP-BK, dann: | *Corner j.P, BP-FP-BK, Ice Shot, jump up j.P, jump up j.P, BK, BP-FP, link BP-BP-BK, dann: | ||
** Slide (44%) | ** Slide (44%) | ||
Zeile 153: | Zeile 157: | ||
** Slide (41/%) | ** Slide (41/%) | ||
** X-Ray (51%) | ** X-Ray (51%) | ||
*'''Genauer testen:''' Corner jump up j.P, jump up j.P, BK, link EX Ground Ice -> garantiert? | |||
'''Aus Ice Shot / Ground Ice:''' | |||
*Ice Shot / Ice Puddle, (eventuell randashen), j.P,BP-FP-BK, Slide (26/28%) | |||
* Corner Ice Shot / Ice Puddle, ultralow j.K,\/,BP-FP, link BP-FP-BK, Slide (28/30%) | |||
* Corner nah dran Ice Shot / Ice Puddle, dash, jump up j.P, jump up j.P, \/,BK, BP-FP, link BP-BP-BK, dann: | * Corner nah dran Ice Shot / Ice Puddle, dash, jump up j.P, jump up j.P, \/,BK, BP-FP, link BP-BP-BK, dann: | ||
**Slide (33/35%) | **Slide (33/35%) | ||
** X-Ray (44/47%) | ** X-Ray (44/47%) | ||
== Navigation == | == Navigation == |