Gao(SS6): Unterschied zwischen den Versionen
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= | {{SS6 Character | ||
| charname = Gaoh | |||
| jcharname = 兇國日輪守我旺 | |||
| portrait = [[Image:ss6_gaoh.png]] | |||
|tier_rank = B | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Notable Normals == | |||
:'''6B:''' overhead, soft knockdown. | |||
:'''66B:''' 2 hits, special cancel, combos into 236A. | |||
:'''5C(f):''' good range. | |||
:'''2C:''' low hit, soft knockdown. | |||
.'''j.C:''' good air attack. | |||
:'''5D:''' delayed low. Special cancel, combos into 236A. Also links into 5B(c). | |||
:'''6D:''' low hit, soft knockdown. | |||
:'''66D:''' low hit, soft knockdown. | |||
== Specials == | |||
:'''236A:''' rekka starter with high range. | |||
:'''>236B:''' 2nd hit. | |||
:'''>>236C:''' finisher. | |||
:'''236B:''' dash attack. Soft knockdown. | |||
:'''236C:''' backdash > dash attack. Soft knockdown. | |||
:'''623S:''' launcher with spear twirl. | |||
:'''63214S''' mash slashes. No knockdown. | |||
:'''623D:''' command grab. Hard knockdown. | |||
:'''214D:''' reflects projectiles & is an overhead, soft knockdown. | |||
:'''412146E (SS2):''' SD Transformation. | |||
== Supers == | |||
:'''奈落吼: 236AB:''' slow explosion. | |||
:'''金剛砕: 236BC / 63214,63214BC (SS2):''' super-version of his command grab. Hard knockdown. | |||
==stuff== | |||
*'''214K:''' Funktioniert als Projektil Counter. (Basara AI verkackt im Practice Projektil Special wenn dieser Move gemacht wird. | *'''214K:''' Funktioniert als Projektil Counter. (Basara AI verkackt im Practice Projektil Special wenn dieser Move gemacht wird. | ||
*'''Bnb:''' jump-in-Heavy, lange ten-chain(ss4 style - aabbcc), cancel bei hit 7 der chain in speer rekka (236L, 236M, 236H) -> 77Dmg | *'''Bnb:''' jump-in-Heavy, lange ten-chain(ss4 style - aabbcc), cancel bei hit 7 der chain in speer rekka (236L, 236M, 236H) -> 77Dmg | ||
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] | [[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]] |
Aktuelle Version vom 31. Dezember 2022, 14:30 Uhr
Gaoh 兇國日輪守我旺 | |
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Tiers & Ranking | |
Tier: | B |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Notable Normals
- 6B: overhead, soft knockdown.
- 66B: 2 hits, special cancel, combos into 236A.
- 5C(f): good range.
- 2C: low hit, soft knockdown.
.j.C: good air attack.
- 5D: delayed low. Special cancel, combos into 236A. Also links into 5B(c).
- 6D: low hit, soft knockdown.
- 66D: low hit, soft knockdown.
Specials
- 236A: rekka starter with high range.
- >236B: 2nd hit.
- >>236C: finisher.
- 236B: dash attack. Soft knockdown.
- 236C: backdash > dash attack. Soft knockdown.
- 623S: launcher with spear twirl.
- 63214S mash slashes. No knockdown.
- 623D: command grab. Hard knockdown.
- 214D: reflects projectiles & is an overhead, soft knockdown.
- 412146E (SS2): SD Transformation.
Supers
- 奈落吼: 236AB: slow explosion.
- 金剛砕: 236BC / 63214,63214BC (SS2): super-version of his command grab. Hard knockdown.
stuff
- 214K: Funktioniert als Projektil Counter. (Basara AI verkackt im Practice Projektil Special wenn dieser Move gemacht wird.
- Bnb: jump-in-Heavy, lange ten-chain(ss4 style - aabbcc), cancel bei hit 7 der chain in speer rekka (236L, 236M, 236H) -> 77Dmg