Benutzer Diskussion:Acdhell: Unterschied zwischen den Versionen

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*'''Die Böse Combo:''' Jumping.HK(cross-up), LK, LK, HK, 6LP, LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (22hits; 23 mit Jump-in)
*'''Die Böse Combo:''' Jumping.HK(cross-up), LK, LK, HK, 6LP, LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (22hits; 23 mit Jump-in)
*'''Aus dem Tackle:''' HP(far, whiff), HP(tackle, hit), HK, 6LP,  LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (21hits; 20 hits falls der Tackle auch noch ins leere geht.)
*'''Aus dem Tackle:''' HP(far, whiff), HP(tackle, hit), HK, 6LP,  LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (21hits; 20 hits falls der Tackle auch noch ins leere geht.)
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Destoroy Combo
*'''Starter A:''' HP(far, whiff), HP(tackle, hit), HK, 6LP, ...
*'''Starter B:'''  Jumping.HK(cross-up), LK, LK, HK, 6LP, ...
**'''Mid section:''' LP, LK, HK, 6LP, ...
***'''The End:''' LP, LK, HK, 6HP

Version vom 10. Februar 2011, 23:36 Uhr

All other Fatal Fury Stuff except Garou


Unzen

My Personal Random Notes for playing Unzen:

  • Zoning shoulder Tackle: HP(far, whiff), HP
    • Combo for tackle: HP(far, whiff), HP(tackle, hit), HK, 6LP, ...
  • Die Böse Combo: Jumping.HK(cross-up), LK, LK, HK, 6LP, LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (22hits; 23 mit Jump-in)
  • Aus dem Tackle: HP(far, whiff), HP(tackle, hit), HK, 6LP, LP, LK, HK, 6LP, LP, LK, HK, 6HP(super combo ender) (21hits; 20 hits falls der Tackle auch noch ins leere geht.)


Destoroy Combo

  • Starter A: HP(far, whiff), HP(tackle, hit), HK, 6LP, ...
  • Starter B: Jumping.HK(cross-up), LK, LK, HK, 6LP, ...
    • Mid section: LP, LK, HK, 6LP, ...
      • The End: LP, LK, HK, 6HP