Vice(KOFXIII): Unterschied zwischen den Versionen

788 Bytes hinzugefügt ,  14. November 2011
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*'''QCB,HCF+PP (Awakening):''' ''[450 Schaden, 2 HD, 3 Stocks]'' Neo-MAX.
*'''QCB,HCF+PP (Awakening):''' ''[450 Schaden, 2 HD, 3 Stocks]'' Neo-MAX.
== Combos (Konsole ==


== Combos ==
== Combos (Arcade)==
''[Anmerkung: Alle Combos für die Arcadeversion]''
*'''2B,2B,[2B,]QCB+A,QCF+P:''' 197 / 216 Schaden.
*'''2B,2B,[2B,]QCB+A,QCF+P:''' 197 / 216 Schaden.


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*'''Anti-Air, \/, HCF+KK,[5D,6A,QCB+C,HCF+KK,]x2, 5D,6A,QCB+PP,QCF+P ''3 Stocks, 2 HD Gauge, xxx Schaden''
*'''Anti-Air, \/, HCF+KK,[5D,6A,QCB+C,HCF+KK,]x2, 5D,6A,QCB+PP,QCF+P ''3 Stocks, 2 HD Gauge, xxx Schaden''


== HD Combos ==
== HD Combos (Arcade) ==
''[Anmerkung: alle Combos für die Arcadeversion.]''
 
*'''5D,6A,BC, [5D,6A,214C,41236BD]xN, 5D,6A,214C,236P''' ''[2 HD, X Stocks]''
*'''5D,6A,BC, [5D,6A,214C,41236BD]xN, 5D,6A,214C,236P''' ''[2 HD, X Stocks]''
*'''5D,6A,BC, [5D,6A,214C,41236BD]x2, 5D,6A,2141236PP''' ''[2 HD, 5 Stocks]''
*'''5D,6A,BC, [5D,6A,214C,41236BD]x2, 5D,6A,2141236PP''' ''[2 HD, 5 Stocks]''


==Veränderungen in der Konsolenversion gegenüber der Arcadeversion==
==Veränderungen in der Konsolenversion gegenüber der Arcadeversion==
 
• Strong Mayhem has better recovery. It’s possible to follow up if you hit on the end of the move
• Close HK,HK target combo added. Can only be cancelled during HD
• Jump CD is faster
• EX Mayhem is faster
• Strong Mayhem can combo after strong Decide
• EX Decide recovery reduced. Easier to follow up with normal
• Splash (includes follow up version) can now be cancelled with Overkill when it hits
• Overkill is now max cancellable
• Inputs for Overkill made easier. The last input may now be any down direction
• Damage adjustments:
1. Cancel f+LP from 70 to 45
2. Overkill from 220 to 200
3. EX Mayhem from 160 to 120
= Externe Links =
= Externe Links =
{{KOFXIII_Navi}}
{{KOFXIII_Navi}}
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