The King of Fighters XI: Hidden Content in the Arcade Version: Unterschied zwischen den Versionen
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== Time Release Options == | == Time Release Options == | ||
[[Bild:kofxi_timerelease_menu.png]]<br> | [[Bild:kofxi_timerelease_menu.png]]<br> | ||
There is a hidden 4th page in the system menu of the game. On this page, the hidden time-release characters can be unlocked manually. There is currently no known way to access the page on real hardware (the screenshot has been taken from an emulator). | There is a hidden 4th page in the system menu of the game. On this page, the hidden time-release characters can be unlocked manually. There is currently no known way to access the page on real hardware (the screenshot has been taken from an emulator).<br> | ||
To access this page, set the page index of the test menu to a different number (via memory editing, eg. Cheat Engine). | |||
== Debug Menu == | == Debug Menu == | ||
Text found in the unencrypted atomiswave .bin (and in the PS2 version) of the game hints at the existence of a Debug-Menu. There currently is no known way to access it. | Text found in the unencrypted atomiswave .bin (and in the PS2 version) of the game hints at the existence of a Debug-Menu. There currently is no known way to access it. |
Version vom 10. April 2021, 10:28 Uhr
Time Release Options
There is a hidden 4th page in the system menu of the game. On this page, the hidden time-release characters can be unlocked manually. There is currently no known way to access the page on real hardware (the screenshot has been taken from an emulator).
To access this page, set the page index of the test menu to a different number (via memory editing, eg. Cheat Engine).
Debug Menu
Text found in the unencrypted atomiswave .bin (and in the PS2 version) of the game hints at the existence of a Debug-Menu. There currently is no known way to access it.