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K (→Attacks) |
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:Command normals (eg. 6A, 6B etc.) generally behave like hard attacks. They often have unique properties (eg. overhead). | :Command normals (eg. 6A, 6B etc.) generally behave like hard attacks. They often have unique properties (eg. overhead). | ||
:Often, command normals can be cancelled from other normal attacks (eg. C>6A). Command normals cancelled in this way often change their properties (eg. loses overhead, gains cancel). | :Often, command normals can be cancelled from other normal attacks (eg. C>6A). Command normals cancelled in this way often change their properties (eg. loses overhead, gains cancel). | ||
:"Blown Off", the E-button (otherwise known as CD), causes a small launch on hit. There is no crouching version of E, but a jumping version exists. All standing E attacks can be cancelled into special moves. | :"Blown Off", the E-button (otherwise known as CD), causes a small launch on hit that can be comboed from on counter hit only. There is no crouching version of E, but a jumping version exists. All standing E attacks can be cancelled into special moves. | ||
==Dash == | ==Dash == |
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