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:Immediately tags out the character getting hit (or guarding) and brings in the 2nd or 3rd character | :Immediately tags out the character getting hit (or guarding) and brings in the 2nd or 3rd character | ||
:The character coming in does an automatic attack with a large, unblockable hitbox | :The character coming in does an automatic attack with a large, unblockable hitbox | ||
:The attack deals small damage and cannot kill | :The attack deals a small amount of damage and cannot kill | ||
:Despite the good hitbox, saving shifts can lose to counters & specific invulnerable moves | :Despite the good hitbox, saving shifts can lose to counters & specific invulnerable moves | ||
:If the attack hits on counter hit, a followup combo is possible, eg. K' 236236P or Gato jump D > runup > 236236B | :If the attack hits on counter hit, a followup combo is possible, eg. K' 236236P or Gato jump D > runup > 236236B |
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