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K (→Stun Values) |
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Zeile 620: | Zeile 620: | ||
:Randomness is applied to stun damage, between +0 and -2 points compared to the value listed for each attack on the character pages. | :Randomness is applied to stun damage, between +0 and -2 points compared to the value listed for each attack on the character pages. | ||
:The randomness works the same way for longer combos (the -2 does not add up, the final result will vary between 3 values: +0, -1, -2). | :The randomness works the same way for longer combos (the -2 does not add up, the final result will vary between 3 values: +0, -1, -2). | ||
:Generally, the randomness is not a big factor and stun combos are usually reliable. | |||
==Guard Gauge== | ==Guard Gauge== |
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