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:The Stun Gauge slowly increases over time if not getting hit | :The Stun Gauge slowly increases over time if not getting hit | ||
:The Stun Gauge can increase again even during combos, if there is enough time inbetween hits or if a hit deals 0 stun damage. | :The Stun Gauge can increase again even during combos, if there is enough time inbetween hits or if a hit deals 0 stun damage. | ||
:''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if | :''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if for a saving shift is therefore a vital aspect of KOFXI's gameplay.'' | ||
===Getting Stunned=== | ===Getting Stunned=== |
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