The King of Fighters XI: Unterschied zwischen den Versionen

 
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:'''Input: 6,6'''<br>
:'''Input: 6,6'''<br>
:Either holding 6 or 3 continues dashing. 3 is particularly interesting for characters with a [2],8 charge special move, since the 3 motion can be used to charge while dashing.
:Either holding 6 or 3 continues dashing. 3 is particularly interesting for characters with a [2],8 charge special move, since the 3 motion can be used to charge while dashing.
:Dashes have some startup and recovery, see [The_King_of_Fighters_XI:_Advanced_System_Mechanics] for details.
:Dashes have some startup and recovery, see [[The King of Fighters XI: Advanced System Mechanics]] for details.


==Backdash (バックステップ)==
==Backdash (バックステップ)==
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