The King of Fighters XI: Unterschied zwischen den Versionen

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===Stun Values===
===Stun Values===
:Characters have stun modifiers that increase or decrease the stun damage they receive (see [[The King of Fighters XI: Advanced System Mechanics]]).
:Characters have stun modifiers that increase or decrease the stun damage they receive (see [[The_King_of_Fighters_XI:_Advanced_System_Mechanics#Stun|here]]).
:Randomness is applied to stun damage, between +0 and -2 points compared to the value listed for each attack on the character pages.
:Randomness is applied to stun damage, between +0 and -2 points compared to the value listed for each attack on the character pages.
:The randomness works the same way for longer combos (the -2 does not add up, the final result will vary between 3 values: +0, -1, -2).
:The randomness works the same way for longer combos (the -2 does not add up, the final result will vary between 3 values: +0, -1, -2).
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