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:The guard cancel is invulnerable during startup & active time, but has recovery that can be punished on block. | :The guard cancel is invulnerable during startup & active time, but has recovery that can be punished on block. | ||
:The time window to perform a guard cancel or guard cancel roll is very strict compared to other KOFs (only during hit stop!) | :The time window to perform a guard cancel or guard cancel roll is very strict compared to other KOFs (only during hit stop!) | ||
: | :On Counter hit, it is possible to connect a "juggle anywhere" attack after a Guard Cancel Attack. This is most commonly performed with Kim: (corner) Guard Cancel (counter hit) > LDM. | ||
==Shift== | ==Shift== |
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