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| style="background-color:#F9F9F9;" |'''LDM''' | | style="background-color:#F9F9F9;" |'''LDM''' | ||
| style="background-color:#F9F9F9; text-align: left;" |Startup: 11F > 1F. Can now be linked after many things, and to punish projectiles. | | style="background-color:#F9F9F9; text-align: left;" |Startup: 11F > 1F. Can now be linked after many things, and to punish projectiles. | ||
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! colspan="2" style="background:#e6e6e6;" | '''Mary''' | |||
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| style="background-color:#F9F9F9;" |'''236C''' | |||
| style="background-color:#F9F9F9; text-align: left;" |Flies at a lower angle, making it hit earlier. Safer on block: -4 instead of -14. | |||
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! colspan="2" style="background:#e6e6e6;" | '''Adeleid''' | ! colspan="2" style="background:#e6e6e6;" | '''Adeleid''' | ||
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| style="background-color:#F9F9F9;" |'''236P''' | | style="background-color:#F9F9F9;" |'''236P''' | ||
| style="background-color:#F9F9F9; text-align: left;" |Drastically reduced duration (buff) | | style="background-color:#F9F9F9; text-align: left;" |Drastically reduced duration (buff) | ||
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| style="background-color:#F9F9F9;" |'''236D''' | |||
| style="background-color:#F9F9F9; text-align: left;" |The only special move to still have juggle anywhere / OTG so far. | |||
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! colspan="2" style="background:#e6e6e6;" | '''Silber''' | ! colspan="2" style="background:#e6e6e6;" | '''Silber''' |
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