The King of Fighters XI: Unterschied zwischen den Versionen

Zeile 401: Zeile 401:
:'''Input: 4,4'''
:'''Input: 4,4'''
:Airborne on the 1st Frame and can therefore be used as a reversal - the player will still get hit, but flip out of a potential combo.
:Airborne on the 1st Frame and can therefore be used as a reversal - the player will still get hit, but flip out of a potential combo.
:It is possible to input certail air special moves during a backdash (character specific).


==Jumps==
==Jumps==
19.105

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