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===Increase / Decrease=== | ===Increase / Decrease=== | ||
:The Stun Gauge decreases when the player is hit | :The Stun Gauge decreases when the player is hit | ||
:After having been stunned, the stun gauge cannot decrease again for ~6 seconds | |||
:The Stun Gauge slowly increases over time if not getting hit | :The Stun Gauge slowly increases over time if not getting hit | ||
:''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if to safety shift is therefore a vital aspect of KOFXI's gameplay.'' | :''Note: Using shift combos with 2 shifts against standing opponents almost always guarantees a stun combo. Deciding when to use shift stock to attack and when to better save if to safety shift is therefore a vital aspect of KOFXI's gameplay.'' | ||
===Getting Stunned=== | ===Getting Stunned=== |
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