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K (→Dash) |
K (→Backdash) |
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Zeile 324: | Zeile 324: | ||
:Cancelling a dash into up- or back jump / small jump does not work, the recovery comes into effect | :Cancelling a dash into up- or back jump / small jump does not work, the recovery comes into effect | ||
==Backdash== | ==Backdash (バックステップ)== | ||
:'''Input: 44''' | |||
:Airborne on the 1st Frame and can therefore be used as a reversal - the player will still get hit, but flip out of a potential combo. | :Airborne on the 1st Frame and can therefore be used as a reversal - the player will still get hit, but flip out of a potential combo. | ||
Bearbeitungen