The King of Fighters XI: Unterschied zwischen den Versionen

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'''Crouch Hits'''<br>
'''Crouch Hits'''<br>
''[http://hartheon.web.fc2.com/neta.html#syagami Source: Hartheon) & testing by ATG''<br>
:If a character is hit during the startup of a crouching attack, they immediately stand up.
:If a character is hit during the startup of a crouching attack, they immediately stand up.
:If a character is hit while crouching, standing up afterwards takes an additional frame. As an effect of this, attempting to immediately roll after having gotten hit this way triggers an attack instead of the roll. Special Moves or Backdashes do work as reversals in these cases though (''note: this information has been taken from Hartheon and needs confirmation'').
:If a character is hit while crouching, it takes an additional frame for them to stand up. They can walk & jump 1F later than normal. However, this does NOT affect attacks - all attacks, both crouching and standing, come out normally.
:If a character is hit while crouching, attempting to use a reversal roll after will make 5A come out. This has to do with the phenomenon described above.




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