1.842
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(→Axl) |
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'''Midscreen Combos''' | '''Midscreen Combos''' | ||
*'''Throw,6K,214P, TK214P, | *'''Throw,6K,214P, TK214P, d.5K,5HS,214P, TK214P, d.236P''' | ||
*'''6P,(c.)5S,5HS,FRC41236S, d.5K,(c.)5S, jc,jK,jS,j214HS, dj,jK,jS,j214P(1), \/,236P''' '''''[25% Tension, 144 Schaden]''''' | |||
** Axl muss in der Hocke sein, damit das S Exe Beast trifft, den j214HS am besten TK eingeben. | |||
*'''jD,\/,(c.)5S, jc,jK,jS,jHS,j214P[1Hit], \/,5HS,214D, (c.)5S,5HS,214P, 236P''' '''''[25% Tension/221 Schaden]''''' | *'''jD,\/,(c.)5S, jc,jK,jS,jHS,j214P[1Hit], \/,5HS,214D, (c.)5S,5HS,214P, 236P''' '''''[25% Tension/221 Schaden]''''' | ||
** Der jD muss aus recht kurzer Distanz treffen. | ** Der jD muss aus recht kurzer Distanz treffen. |
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