19.105
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Zeile 13: | Zeile 13: | ||
</th><th> Cancel | </th><th> Cancel | ||
</th><th> Hitstun Break? | </th><th> Hitstun Break? | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</th><th> Anmerkung | </th><th> Anmerkung | ||
</th></tr> | </th></tr> | ||
Zeile 23: | Zeile 25: | ||
</td><td> alle | </td><td> alle | ||
</td><td> ja | </td><td> ja | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> | </td><td> | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 32: | Zeile 36: | ||
</td><td> 1.+2. Hit | </td><td> 1.+2. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockback | </td><td> Knockback | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 41: | Zeile 47: | ||
</td><td> 1.+2. Hit | </td><td> 1.+2. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockdown | </td><td> Knockdown | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 48: | Zeile 56: | ||
</td><td> 5%-5%-10% (20%) | </td><td> 5%-5%-10% (20%) | ||
</td><td> H-M-M | </td><td> H-M-M | ||
</td><td> | </td><td> alle | ||
</td><td> | </td><td> ja | ||
</td><td> | </th><th> + | ||
</th><th> - | |||
</td><td> 1. Hit whifft gegen duckenden Gegner | |||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 59: | Zeile 69: | ||
</td><td> 1.+2. Hit | </td><td> 1.+2. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</td><td> Knockdown | </th><th> N/A | ||
</th><th> - | |||
</td><td> Knockdown, 1. Hit whifft gegen duckenden Gegner | |||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 68: | Zeile 80: | ||
</td><td> alle | </td><td> alle | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> 2. Hit zählt nicht als Freeze. Knockback. | </td><td> 2. Hit zählt nicht als Freeze. Knockback. | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 77: | Zeile 91: | ||
</td><td> alle | </td><td> alle | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> 2. Hit zählt nicht als Freeze. Knockback. | </td><td> 2. Hit zählt nicht als Freeze. Knockback. | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 86: | Zeile 102: | ||
</td><td> 1. Hit | </td><td> 1. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockdown | </td><td> Knockdown | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 95: | Zeile 113: | ||
</td><td> 1.+2. Hit | </td><td> 1.+2. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockdown | </td><td> Knockdown | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 104: | Zeile 124: | ||
</td><td> alle | </td><td> alle | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockback | </td><td> Knockback | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 113: | Zeile 135: | ||
</td><td> 1. Hit | </td><td> 1. Hit | ||
</td><td> N/A | </td><td> N/A | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</td><td> Knockdown | </td><td> Knockdown | ||
</td></tr><tr> | </td></tr><tr> | ||
Zeile 122: | Zeile 146: | ||
</th><th> Cancel | </th><th> Cancel | ||
</th><th> Hitstun Break? | </th><th> Hitstun Break? | ||
</th><th> +/- Hit | |||
</th><th> +/- Block | |||
</th><th> Anmerkung | </th><th> Anmerkung | ||
</th></tr> | </th></tr> | ||
</table> | </table> | ||
== Specials == | == Specials == |
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