Athena Asamiya(KOFXI): Unterschied zwischen den Versionen

Zeile 27: Zeile 27:


==Frame Data==
==Frame Data==
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|+Short List
|-
! Move !! S!! A!! Hit!! Grd!! Note
|-
| 5A(c) || 5 || 7|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
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| 5A(f) || 8 || 3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
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| 5B(c) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
|-
| 5B(f) || 6 || 5|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||
|-
| 5C(c) || 7 || 3+2|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> ||
|-
| 5C(f) || 8 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
|-
| 5D(c) || 9 || 6|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span> ||
|-
| 5D(f) || 14 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||F9-23 invul on legs, F24-31 invul on feet
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| 5E || 7 || 3|| KD|| <span style="color: red;">-10</span> ||
|-
| GC || 5 || 8|| KD|| <span style="color: red;">-17</span> ||
|-
| 6B || 6/16* || 4+7|| KD|| <span style="color: red;">-7</span> ||2nd hit launches. Both hits have Special Cancel. F5-22 airborne. F23-43 landing recovery. *=2nd hit if first hit whiffs.
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| 6B || 5/14* || 3+7|| <span style="color: red;">-13</span>|| <span style="color: red;">-14</span> || 2nd hit does not launch. Both hits have Special Cancel. F5-27 airborne. F28-49 landing recovery. *=2nd hit if first hit whiffs.
|-
|Saving Shift|| ? || n*|| KD|| / ||Active until landing. 9F/10F recovery (hit/whiff).
|-
| 2A || 6 || 4|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||
|-
| 2B || 6 || 3|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span> ||
|-
| 2C || 8 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
|-
| 2D || 13 || 8|| KD|| <span style="color: red;">-1</span> ||
|-
|j.6C/D|| 1 || 1|| KD|| / ||Air Throw
|-
|Wall Jump|| / || 8|| /|| / ||Clings to wall for 8F. Leaves wall on F9.
|-
|214A|| 16 || n|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>* ||F1-33 counterhit-state. 50F total duration. Travels slower than 214C. *=point blank.
|-
|214C|| 13 || n|| <span style="color: red;">-9</span>*|| <span style="color: red;">-10</span>* ||F1-30 in counterhit-state. 53F total duration. Travels faster than 214A. *=point blank.
|-
|623A|| 3/6* || 3+16|| KD|| <span style="color: red;">-36</span>* ||Tip of feet invul F1-3. 15F landing recovery. *=first/second hit. *2=if both hits are guarded.
|-
|623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-43</span>* ||Tip of feet invul F1-4. Standing hurtbox F5-8. F6-57 airborne. F58-74 landing recovery (17F). *=first/second hit. *2=if both hits are guarded.
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|j.623A|| 3/6* || 2+16|| KD|| <span style="color: red;">-</span> ||F1-19 in counterhit-state. 15F landing recovery. *=first/second hit.
|-
|j.623C|| 5/9* || 2+2+16|| KD|| <span style="color: red;">-</span> ||F1-24 in counterhit-state. 18F landing recovery. *=first/second hit.
|-
|214B|| 10* || 16|| KD|| <span style="color: blue;">+5</span> ||Reflects projectiles F9-23. Counterhit-state F1-43. F26-53 recovery. Move ends early if it connects. *=old japanese data says 12F startup, 10F is correct.
|-
|236B|| 17* || 40|| /|| / ||Teleport (shorter than 236D). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-32 no hurtbox on feet & no collision. F33-40 recovery.
|-
|236D|| 17* || 47|| /|| / ||Teleport (further than 236B). F1-10 regular hurtbox (NOT in counterhit-state). F11-16 invul. F17-38 no hurtbox on feet & no collision. F39-47 recovery.
|-
|j.236K|| 17 || n|| /|| / ||Air-to-ground teleport. D-version travels further than B-version. F1-10 counterhit-state. F11-16 invul. F17 until landing counterhit-state & no collision. 14F landing recovery. Super Cancel during landing frames.
|-
|j.214B|| 7 || n|| <span style="color: blue;">+4</span>*|| <span style="color: blue;">+3</span>* ||Active until landing. 15F landing recovery. Blocks opponent's safety shift on hit (Bug). Super Cancel. *= from lowest possible height.
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|j.214D|| 10 || n*2+8|| <span style="color: red;">-11</span>|| <span style="color: blue;">+3</span>* ||Alternates between 2F active, 2F inactive until landing. Steeper angle than j.214B. Blocks opponent's safety shift on hit (Bug). Super Cancel on all hits.
|-
|41236P|| 10 || 1|| KD|| / ||Command Grab. Launches. Is NOT in counterhit-state. 41F total duration.
|-
|6321463214A|| 2 || 3+180|| KD|| <span style="color: red;">-17</span>* ||F1-10 invul. Dream Cancel on first hit. Can be cancelled from F32 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
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|6321463214C|| 2 || 4+180|| KD|| <span style="color: red;">-17</span>* ||F1-13 invul. Dream Cancel on first hit. Can be cancelled from F35 with A+B+C+D. If cancelled, Athena enters 25F of recovery. Counterhit-state disappears on 1F of cancel, orbs on 2F. .gif shows cancel version. *=with fastest cancel timing.
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|>214214A|| 26/35* || 6+n|| KD|| <span style="color: red;">-14</span>* ||6321463214P followup. Angled downwards/straight. Same cancel timing as A+B+C+D cancel. F1-24 invul. Super Freeze on F24. *=first/second hit. *2=point blank.
|-
|>214214C|| 26/35* || 6+n|| KD|| <span style="color: red;">-14</span>* ||6321463214P followup. Angled upwards. Same cancel timing as A+B+C+D cancel. F1-24 invul. Super Freeze on F24. *=first/second hit. *2=point blank.
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|j.6321463214P|| 3 || 180|| KD|| <span style="color: red;">-40</span>* ||F1-7 invul. 14F landing recovery. Can be cancelled from F32 with A+B+C+D. The current orb cycle will complete before a cancel becomes active. .gif shows cancel version. *=from lowest possible height + fastest cancel timing.
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|>j.214214A|| 18/30* || 6+n|| KD|| <span style="color: red;">-</span> ||j.6321463214P followup. Angled downwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit.
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|>j.214214C|| 18/29* || 6+n|| KD|| <span style="color: red;">-</span> ||j.6321463214P followup. Angled forwards. F1-17 invul. Legs lose hurtbox from F22+. Super freeze on F16. F1-35 in counterhit-state. Starts falling F40. 16F landing recovery. *=first/second hit.
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|j.214214K|| 11 || nx3,9+2|| KD|| ? ||F1-7 & F58-61 invul. 18F landing recovery. Sends Athena clones down 3 times (each has a hurtbox), then Athena flies down herself. The second, ground-based Athena hit launches.
|-
|(j.)236236E|| 5 || n+n|| KD|| / ||F1-20 invul. 2nd hit unblockable. 35F landing recovery. No combo damage scaling. 2nd hit counts as a projectile, can be nullified with eg. K 236P>6D. Air version is exactly the same as ground version.
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