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*'''Frameadvantage auf Block''' = [[Terminologie und Notation#Blockstun / Hitstun|Blockstun]]-Frames - (minus) verbliebene [[Terminologie und Notation#Startup / Active / Recovery|Active]]-Frames - (minus) [[Terminologie und Notation#Startup / Active / Recovery|Recovery]]-Frames | *'''Frameadvantage auf Block''' = [[Terminologie und Notation#Blockstun / Hitstun|Blockstun]]-Frames - (minus) verbliebene [[Terminologie und Notation#Startup / Active / Recovery|Active]]-Frames - (minus) [[Terminologie und Notation#Startup / Active / Recovery|Recovery]]-Frames | ||
{| cellspacing="0" | |||
|style="width:80px;height:10px;background:#FFDE00;border: 1px solid #000000;text-align: center;" |'''Frameadvantage auf Hit''' | |||
|style="height:10px;width:10px"| minus | |||
|style="width:80px;height:10px;background:#FFDE00;border: 1px solid #000000;text-align: center;" |'''Hitstun-Frames''' | |||
|style="height:10px;width:10px"| minus | |||
|style="width:80px;height:10px;background:#FFDE00;border: 1px solid #000000;text-align: center;" |'''verbliebene Active-Frames''' | |||
|style="height:10px;width:10px"| | |||
|style="width:80px;height:10px;background:#FFDE00;border: 1px solid #000000;text-align: center;" |'''Recovery-Frames''' | |||
|style="height:10px;width:10px"| | |||
|} | |||