Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
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| Slow Gai Driller<br>6D>9<br>6C/D>6>4>9 || 17 || 2+9|| KD|| <span style="color: red;">-30</span> ||18||22||13||14||10||10/4|| || || ||Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery.
| Slow Gai Driller<br>6D>9<br>6C/D>6>4>9 || 17 || 2+9|| KD|| <span style="color: red;">-30</span> ||18||22||13||14||10||10/4|| || || ||Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery.
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| Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8 || 6/7* || 2+7|| KD|| <span style="color: red;">-26</span> ||18/15*||22/18*||13||14||10||10/4|| || || ||Launcher. 14F landing recovery.<br>X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile, 15/18 dmg/c-dmg.<br>6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile, 18/22 dmg/c-dmg.
| Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8 || 6/7* || 2+7|| KD|| <span style="color: red;">-26</span> ||15/18*||18/22*||13||14||10||10/4|| || || ||Launcher. 14F landing recovery.<br>X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile, 15/18 dmg/c-dmg.<br>6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile, 18/22 dmg/c-dmg.
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| Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2 || 11 || 12|| KD|| <span style="color: red;">-9</span>* ||17||21||15||16||13||10/6|| || || ||Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank.
| Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2 || 11 || 12|| KD|| <span style="color: red;">-9</span>* ||17||21||15||16||13||10/6|| || || ||Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank.
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