Adelheid(KOFXI): Unterschied zwischen den Versionen

Zur Navigation springen Zur Suche springen
Frame data update (automated)
(Frame data update (automated))
(Frame data update (automated))
Zeile 51: Zeile 51:


== Frame Data ==
== Frame Data ==
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br>
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|+Short List
|-
|-
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
|-
|-
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +50 </span> || / ||Hard knockdown.
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +50 </span> || / || 16|| 0|| 0|| 0|| 0|| 0|| || || ||Hard knockdown.
|-
|-
|5A(c)|| 4 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
|5A(c)|| 4 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || 4|| 6|| 7|| 9|| 7|| 8|| || || ||
|-
|-
|5A(f)|| 4 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
|5A(f)|| 4 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> || 5|| 7|| 9|| 11|| 9|| 8|| || || ||
|-
|-
|5B(c)|| 4 || 2|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
|5B(c)|| 4 || 2|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || 5|| 7|| 9|| 11|| 7|| 8|| || || ||
|-
|-
|5B(f)|| 8 || 4|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
|5B(f)|| 8 || 4|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || 6|| 8|| 9|| 11|| 8|| 8|| || || ||
|-
|-
|5C(c)|| 7 || 4+4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||
|5C(c)|| 7 || 4+4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> || 8|| 10|| 16|| 17|| 14|| 14|| || || ||Only 2nd hit special-cancelable (Quick Shift cancels both hits).
|-
|-
|5C(f)|| 15 || 7|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
|5C(f)|| 15 || 7|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || 9|| 12|| 17|| 19|| 14|| 14|| || || ||
|-
|-
|5D(c)|| 17 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
|5D(c)|| 17 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || 10|| 14|| 17|| 19|| 15|| 14|| || || ||
|-
|-
|5D(f)|| 15 || 4|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||
|5D(f)|| 15 || 4|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>|| 11|| 15|| 20|| 22|| 17|| 14|| || || ||
|-
|-
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>||
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>|| 16|| 20|| 12|| 14|| 14|| 16|| || || ||
|-
|-
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>||F1-10 invul.
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>|| 5|| 5|| 0|| 0|| 0|| 0|| || || ||F1-10 invul.
|-
|-
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs.
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>|| 18|| 21|| 12|| 14|| 16|| 28|| || || ||2nd Hit overhead. *= if first hit whiffs. Only 1st hit special-cancelable (Quick Shift cancels both hits).
|-
|-
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown.
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>|| 19|| 21|| 20|| 22|| 20|| 35|| || || ||Special cancel hit 1-3. 4th hit hard knockdown.
|-
|-
|Saving Shift|| 0 || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|Saving Shift|| 0 || n*|| /|| /|| 0|| 0|| 0|| 0|| /|| 0|| || || ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
| Backdash|| / || 29 || / || / ||F5-25 invul on feet. F26-29 recovery. 176px distance.
| Backdash|| / || 29 || / || / || /|| /|| /|| /|| /|| /|| || || ||F5-25 invul on feet. F26-29 recovery. 176px distance.
|-
|-
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| 5|| 7|| 9|| 11|| 9|| 8|| || || ||
|-
|-
|2B|| 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>||
|2B|| 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 5|| 7|| 9|| 11|| 7|| 8|| || || ||
|-
|-
|2C|| 12 || 5|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||Only cancels into 236K
|2C|| 12 || 5|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>|| 9|| 12|| 17|| 19|| 14|| 14|| || || ||Only cancels into 236K
|-
|-
|2D|| 9 || 6|| KD|| <span style="color: red;">-3</span>||
|2D|| 9 || 6|| KD|| <span style="color: red;">-3</span>|| 10|| 13|| 20|| 22|| 17|| 14|| || || ||
|-
|-
|3A|| 15 || 6|| KD|| <span style="color: blue;">+1</span>||Launcher.
|3A|| 15 || 6|| KD|| <span style="color: blue;">+1</span>|| 17|| 22|| 17|| 19|| 15|| 14|| || || ||Launcher.
|-
|-
|small A|| 4 || 8|| || ||Same Hitbox as Jump A
|small A|| 4 || 8|| || || 4|| 6|| 8|| 10|| 8|| 8|| || || ||Same Hitbox as Jump A
|-
|-
|j.A|| 6 || 12|| || ||Same Hitbox as smalljump A
|j.A|| 6 || 12|| || || 5|| 7|| 9|| 11|| 9|| 8|| || || ||Same Hitbox as smalljump A
|-
|-
|small B|| 8 || 8|| || ||Same Hitbox as Jump B
|small B|| 8 || 8|| || || 5|| 7|| 8|| 10|| 7|| 8|| || || ||Same Hitbox as Jump B
|-
|-
|j.B|| 8 || 16|| || ||Same  Hitbox as smallump B
|j.B|| 8 || 16|| || || 6|| 8|| 9|| 11|| 8|| 8|| || || ||Same  Hitbox as smallump B
|-
|-
|small C|| 8 || 8|| || ||Same Hitbox as Jump C
|small C|| 8 || 8|| || || 9|| 12|| 16|| 18|| 13|| 14|| || || ||Same Hitbox as Jump C
|-
|-
|j.C|| 10 || 8|| || ||Same Hitbox as smalljump C
|j.C|| 10 || 8|| || || 9|| 12|| 17|| 19|| 14|| 14|| || || ||Same Hitbox as smalljump C
|-
|-
|small u.C|| 9 || 8|| || ||
|small u.C|| 9 || 8|| || || 9|| 12|| 16|| 18|| 13|| 14|| || || ||
|-
|-
|small D|| 12 || 4|| || ||Same Hitbox as Jump D
|small D|| 12 || 4|| || || 10|| 13|| 19|| 21|| 16|| 14|| || || ||Same Hitbox as Jump D
|-
|-
|j.D|| 10 || 6|| || ||Same Hitbox as smallump D
|j.D|| 10 || 6|| || || 10|| 13|| 20|| 22|| 17|| 14|| || || ||Same Hitbox as smallump D
|-
|-
|small E|| 12 || 4|| || ||Same Hitbox as Jump E. Foot has a Hurtbox from F1.
|small E|| 12 || 4|| || || 13|| 17|| 9|| 11|| 9|| 16|| || || ||Same Hitbox as Jump E. Foot has a Hurtbox from F1.
|-
|-
|j.E|| 8 || 4|| || ||Same Hitbox as smallump E.
|j.E|| 8 || 4|| || || 14|| 18|| 10|| 12|| 10|| 16|| || || ||Same Hitbox as smallump E.
|-
|-
|236B(S)|| 12 || || <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*||Shot version. 48F total duration. *=Point Blank.
|236B(S)|| 12 || || <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*|| 14|| 19|| 16|| 18|| 16|| 0/16|| || || ||Shot version. 48F total duration. *=Point Blank.
|-
|-
|236B(C)|| 7 || 4+X|| KD|| <span style="color: red;">-14</span>*||Cancel version. *=Point Blank.
|236B(C)|| 7 || 4+X|| KD|| <span style="color: red;">-14</span>*|| 21|| 25|| 24|| 26|| 24|| 0/26|| || || ||Cancel version. *=Point Blank. Only 1st hit super/leader-cancelable.
|-
|-
|236D(S)|| 11 || || <span style="color: red;">-13</span>*|| <span style="color: red;">-14</span>*||Shot version. 55F total duration. *=Point Blank.
|236D(S)|| 11 || || <span style="color: red;">-13</span>*|| <span style="color: red;">-14</span>*|| 16|| 21|| 16|| 18|| 16|| 0/16|| || || ||Shot version. 55F total duration. *=Point Blank.
|-
|-
|236D(C)|| 10 || 3+3+X|| KD|| <span style="color: red;">-10</span>*||Cancel version. Juggle anywhere. *=Point Blank.
|236D(C)|| 10 || 3+3+X|| KD|| <span style="color: red;">-10</span>*|| 24|| 27|| 34|| 36|| 34|| 0/40|| || || ||Cancel version. Juggle anywhere. *=Point Blank.
|-
|-
|236P|| 11 || 16|| KD|| <span style="color: red;">-36</span>||Reflects projectiles from F11, for 32F.
|236P|| 11 || 16|| KD|| <span style="color: red;">-36</span>|| 19/20|| 25/26|| 16|| 18|| 16|| 10/12|| || || ||Reflects projectiles from F11, for 32F.
|-
|-
|63214A|| 15 || || KD|| /||Command grab. Triggers on proximity.
|63214A|| 15 || || KD|| /|| 21|| 21|| 0|| 0|| 0|| 10/10|| || || ||Command grab. Triggers on proximity.
|-
|-
|63214C|| 17 || || KD|| /||Command grab. Triggers on proximity. Different speed than A-version.
|63214C|| 17 || || KD|| /|| 22|| 22|| 0|| 0|| 0|| 10/10|| || || ||Command grab. Triggers on proximity. Different speed than A-version.
|-
|-
|236236B|| 8 || 2|| KD|| <span style="color: red;">-12</span>||invul F1-9. Negates projectiles F7-20.
|236236B|| 8 || 2|| KD|| <span style="color: red;">-12</span>|| 30|| 35|| 0|| 0|| 0|| 0|| || || ||invul F1-9. Negates projectiles F7-20.
|-
|-
|236236D|| 5/42 || 21+6|| KD|| <span style="color: red;">-4</span>||2nd hit Juggle anyhwhere. 1st hit hits low, is low profile & can crossup on incoming. Invul F1-4. Negates projectiles F41-55.
|236236D|| 5/42 || 21+6|| KD|| <span style="color: red;">-4</span>|| 35|| 37|| 0|| 0|| 0|| 0|| || || ||2nd hit Juggle anyhwhere. 1st hit hits low, is low profile & can crossup on incoming. Invul F1-4. Negates projectiles F41-55. Only 1st hit special-cancelable.
|-
|-
|641236A|| 16 || || KD|| <span style="color: red;">-14</span>*||Projectile. Slower than C-Version. Invul F1-8. *=Point Blank.
|641236A|| 16 || || KD|| <span style="color: red;">-14</span>*|| 33|| 43|| 0|| 0|| 1|| 0|| || || ||Projectile. Slower than C-Version. Invul F1-8. *=Point Blank.
|-
|-
|641236C|| 16 || || KD|| <span style="color: red;">-14</span>*||Projectile. Faster than A-Version. Invul F1-8. Projectile appears further from Adeheid than with 641236A. *=Point Blank.
|641236C|| 16 || || KD|| <span style="color: red;">-14</span>*|| 35|| 46|| 0|| 0|| 1|| 0|| || || ||Projectile. Faster than A-Version. Invul F1-8. Projectile appears further from Adeheid than with 641236A. *=Point Blank.
|-
|-
|2363214E|| 2 || 40|| KD|| <span style="color: red;">-14</span>||F1-9 Invul. F10-41 upper body invul. 2363214-version calls in Adel's sister. While visible, 2363214E is locked (2141236E works ).
|2363214E|| 2 || 40|| KD|| <span style="color: red;">-14</span>|| 53|| 53|| 0|| 0|| 0|| 0|| || || ||F1-9 Invul. F10-41 upper body invul. 2363214-version calls in Adel's sister. While visible, 2363214E is locked (2141236E works ).
|-
|-
|2141236E|| 2 || 40|| KD|| <span style="color: red;">-14</span>||F2-41 upper body invul.
|2141236E|| 2 || 40|| KD|| <span style="color: red;">-14</span>|| 53|| 53|| 0|| 0|| 0|| 0|| || || ||F2-41 upper body invul.
|-
|-
|236T|| / || 4|| /|| /||Special Taunt. 4F total duration. No counterhit-state. Does not give meter to the opponent. Blocks 2363214E (but not 2141236E) while Adel's sister is on the screen. Only specific normals cancel into it (2A,2D,5E).
|236T|| / || 4|| /|| /|| 0|| 0|| 0|| 0|| 0|| 0/0|| || || ||Special Taunt. 4F total duration. No counterhit-state. Does not give meter to the opponent. Blocks 2363214E (but not 2141236E) while Adel's sister is on the screen. Only specific normals cancel into it (2A,2D,5E).
|-
|-
|}
|}
21.992

Bearbeitungen

Navigationsmenü