Kasumi Todo(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
(Frame data update (automated))
(Frame data update (automated))
Zeile 35: Zeile 35:
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +24 </span>* || / || 16|| 16|| 0|| 0|| 0|| 0|| || || ||*=with ukemi.
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +24 </span>* || / || 16|| 16|| 0|| 0|| 0|| 0|| || || ||*=with ukemi.
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| 5A(c) || 5 || 2|| +7|| +6|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||Hits crouching opponents.
| 5A(c) || 5 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||Hits crouching opponents.
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| >5C || 8|| 3|| KD|| -2|| || || || || || || || || ||Chain Combo from 5A(c). No Conqueror's Guide row found for this chain move.
| >5C || 8|| 3|| KD|| <span style="color: red;">-2</span>|| || || || || || || || || ||Chain Combo from 5A(c). No Conqueror's Guide row found for this chain move.
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| 5A(f)|| 6 || 3|| +5 || +4 || 7|| 8|| 9|| 10|| 7|| 8|| || || ||
| 5A(f)|| 6 || 3|| <span style="color: blue;">+5</span> || <span style="color: blue;">+4</span> || 7|| 8|| 9|| 10|| 7|| 8|| || || ||
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| 5B(c)|| 9 || 3|| -1|| -2|| 7|| 8|| 9|| 10|| 7|| 8|| || || ||
| 5B(c)|| 9 || 3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>|| 7|| 8|| 9|| 10|| 7|| 8|| || || ||
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| 5B(f)|| 13 || 4|| +3|| +2|| 8|| 10|| 9|| 10|| 7|| 8|| || || ||
| 5B(f)|| 13 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 8|| 10|| 9|| 10|| 7|| 8|| || || ||
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| 5C(c)|| 6 || 4|| +7|| +6|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
| 5C(c)|| 6 || 4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
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| 5C(f)|| 9 || 3|| +7|| +6|| 13|| 16|| 15|| 16|| 12|| 14|| || || ||
| 5C(f)|| 9 || 3|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>|| 13|| 16|| 15|| 16|| 12|| 14|| || || ||
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| 5D(c)|| 11 || 5|| +2|| +1|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
| 5D(c)|| 11 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
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| 5D(f)|| 12 || 5|| -2|| -3|| 14|| 17|| 15|| 16|| 12|| 14|| || || ||
| 5D(f)|| 12 || 5|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span>|| 14|| 17|| 15|| 16|| 12|| 14|| || || ||
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| 5E|| 16 || 9|| KD|| -6|| 14|| 17|| 12|| 13|| 14|| 16|| || || ||
| 5E|| 16 || 9|| KD|| <span style="color: red;">-6</span>|| 14|| 17|| 12|| 13|| 14|| 16|| || || ||
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| GC|| 7 || 6|| KD|| -14|| 5|| 5|| 0|| 0|| 0|| 0|| || || ||F1-12 invul.
| GC|| 7 || 6|| KD|| <span style="color: red;">-14</span>|| 5|| 5|| 0|| 0|| 0|| 0|| || || ||F1-12 invul.
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| 6A|| 19 || 5+7|| -6|| -7|| 16|| 18|| 10|| 11|| 20|| 12|| || || ||Overhead. No cancel except QS.
| 6A|| 19 || 5+7|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>|| 16|| 18|| 10|| 11|| 20|| 12|| || || ||Overhead. No cancel except QS.
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| 6A(can)|| 15 || 5+7|| -6|| -7|| 16|| 18|| 9|| 10|| 17|| 12|| || || ||Special Cancel on first hit.
| 6A(can)|| 15 || 5+7|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>|| 16|| 18|| 9|| 10|| 17|| 12|| || || ||Special Cancel on first hit.
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| Saving Shift|| 0 || n*|| /|| /|| 0|| 0|| 0|| 0|| /|| 0|| || || ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift|| 0 || n*|| /|| /|| 0|| 0|| 0|| 0|| /|| 0|| || || ||Active until landing. 9F/10F recovery (hit/whiff).
Zeile 65: Zeile 65:
| Backdash|| / || 21 || / || / || /|| /|| /|| /|| /|| /|| || || ||F5-18 invul on feet. F19-21 recovery (3F, less than most other characters). 183px distance.
| Backdash|| / || 21 || / || / || /|| /|| /|| /|| /|| /|| || || ||F5-18 invul on feet. F19-21 recovery (3F, less than most other characters). 183px distance.
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| 2A|| 6 || 3|| +3|| +2|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||
| 2A|| 6 || 3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||
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| 2B|| 5 || 4|| +2|| +1|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||
| 2B|| 5 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| 4|| 5|| 6|| 7|| 5|| 6|| || || ||
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| 2C|| 10|| 8|| -7|| -8|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
| 2C|| 10|| 8|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>|| 12|| 15|| 14|| 15|| 11|| 12|| || || ||
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| 2D|| 8|| 4|| KD|| +1|| 13|| 16|| 14|| 15|| 11|| 12|| || || ||
| 2D|| 8|| 4|| KD|| <span style="color: blue;">+1</span>|| 13|| 16|| 14|| 15|| 11|| 12|| || || ||
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| small A|| 7|| 6|| /|| /|| 6|| 7|| 8|| 9|| 6|| 8|| || || ||
| small A|| 7|| 6|| /|| /|| 6|| 7|| 8|| 9|| 6|| 8|| || || ||
Zeile 103: Zeile 103:
| j.E|| 15|| 8|| /|| /|| 12|| 15|| 10|| 11|| 12|| 14|| || || ||All small & j.E same hitbox
| j.E|| 15|| 8|| /|| /|| 12|| 15|| 10|| 11|| 12|| 14|| || || ||All small & j.E same hitbox
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| 236A|| 18|| 4+4|| KD|| +2|| 15|| 18|| 16|| 16|| 16|| 4/10|| || || ||Lower hitbox than 236C. 46F total duration.
| 236A|| 18|| 4+4|| KD|| <span style="color: blue;">+2</span>|| 15|| 18|| 16|| 16|| 16|| 4/10|| || || ||Lower hitbox than 236C. 46F total duration.
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| j.236A|| 11|| 4+4|| KD|| ?|| 15|| 18|| 16|| 16|| 16|| 4/10|| || || ||Can be done from a backdash. Lower hitbox than j.236C. F1-24 in counter hit state. 8F Landing recovery. Earliest possible timing = F3/2 of small/regular jump.
| j.236A|| 11|| 4+4|| KD|| ?|| 15|| 18|| 16|| 16|| 16|| 4/10|| || || ||Can be done from a backdash. Lower hitbox than j.236C. F1-24 in counter hit state. 8F Landing recovery. Earliest possible timing = F3/2 of small/regular jump.
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| 236C|| 25|| 4+4|| KD|| +2|| 15|| 18|| 16|| 18|| 16|| 4/10|| || || ||Higher hitbox than 236A. 53F total duration.
| 236C|| 25|| 4+4|| KD|| <span style="color: blue;">+2</span>|| 15|| 18|| 16|| 18|| 16|| 4/10|| || || ||Higher hitbox than 236A. 53F total duration.
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| j.236C|| 11|| 4+4|| KD|| ?|| 15|| 18|| 16|| 18|| 16|| 4/10|| || || ||Can be done from a backdash. Higher hitbox than j.236A. F1-28 in counter hit state. 9F Landing recovery. Earliest possible timing = F3/2 of small/regular jump.
| j.236C|| 11|| 4+4|| KD|| ?|| 15|| 18|| 16|| 18|| 16|| 4/10|| || || ||Can be done from a backdash. Higher hitbox than j.236A. F1-28 in counter hit state. 9F Landing recovery. Earliest possible timing = F3/2 of small/regular jump.
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| 214P|| 14|| 3|| +0|| -1|| 21|| 22|| 8|| 10|| 16|| 16/16|| || || ||Rekka Starter. Deals 0 stun. Conqueror's Guide only gives one combined total (Hit4) for the whole 214P rekka chain, not per-hit.
| 214P|| 14|| 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>|| 6|| 7|| 2|| 4|| 4|| 4/4|| || || ||Rekka Starter.
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| 214Px2|| 9|| 3|| -5|| -6|| || || || || || || || || || Deals 0 stun.
| 214Px2|| 9|| 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>|| 6|| 7|| 2|| 4|| 4|| 4/4|| || || ||
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| 214Px3|| 13|| 3|| -14|| -15|| || || || || || || || || || Deals 0 stun.
| 214Px3|| 13|| 3|| <span style="color: red;">-14</span>|| <span style="color: red;">-15</span>|| 6|| 7|| 2|| 4|| 4|| 4/4|| || || ||
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| 214Px4|| 10|| 4|| KD|| -12|| || || || || || || || || ||Knockdown. Deals 0 stun.
| 214Px4|| 10|| 4|| KD|| <span style="color: red;">-12</span>|| 8|| 10|| 2|| 4|| 4|| 4/4|| || || ||Knockdown.
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| 214Px3>214K|| /|| /|| -3*|| -4*|| || || || || || || || || ||Feint. *=after 3rd 214P-hit. No Conqueror's Guide row found.
| 214Px3>214K|| /|| /|| <span style="color: red;">-3</span>*|| <span style="color: red;">-4</span>*|| || || || || || || || || ||Feint. *=after 3rd 214P-hit. No Conqueror's Guide row found.
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| 632146P|| 7|| 2|| KD|| /|| 15|| 15|| 0|| 0|| 0|| 0/32|| || || ||Command Throw.
| 632146P|| 7|| 2|| KD|| /|| 15|| 15|| 0|| 0|| 0|| 0/32|| || || ||Command Throw.
Zeile 129: Zeile 129:
| 41236E|| 2|| 16|| KD|| /|| 18|| 18|| 0|| 0|| 0|| 4/12|| || || ||Low Counter.
| 41236E|| 2|| 16|| KD|| /|| 18|| 18|| 0|| 0|| 0|| 4/12|| || || ||Low Counter.
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| 214B|| 9|| 3|| -3|| /|| 10|| 12|| 0|| 0|| 0|| 8/16|| || || ||Anti-Air Hit. Can be crouched. Juggle anywhere. Counts as a hit (can connect on blocking opponents).
| 214B|| 9|| 3|| <span style="color: red;">-3</span>|| /|| 10|| 12|| 0|| 0|| 0|| 8/16|| || || ||Anti-Air Hit. Can be crouched. Juggle anywhere. Counts as a hit (can connect on blocking opponents).
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| 214D|| 15|| 3|| -3|| /|| 10|| 12|| 0|| 0|| 0|| 8/16|| || || ||Anti-Air Hit. Can be crouched. Juggle anywhere. Combos from hard attacks. Counts as a hit (can connect on blocking opponents).
| 214D|| 15|| 3|| <span style="color: red;">-3</span>|| /|| 10|| 12|| 0|| 0|| 0|| 8/16|| || || ||Anti-Air Hit. Can be crouched. Juggle anywhere. Combos from hard attacks. Counts as a hit (can connect on blocking opponents).
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| 236236A|| 9||5*(4+2)|| KD|| -31*|| 33|| 35|| 0|| 0|| 0|| 0|| || || ||F1 invul. First "big" spike hitbox appears on F13. *=Point blank.
| 236236A|| 9||5*(4+2)|| KD|| <span style="color: red;">-31</span>*|| 33|| 35|| 0|| 0|| 0|| 0|| || || ||F1 invul. First "big" spike hitbox appears on F13. *=Point blank.
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| 236236C|| 13||5*(4+4)|| KD|| -34*|| 35|| 36|| 0|| 0|| 0|| 0|| || || ||F1+2 invul. First "big" spike hitbox appears on F17. *=Point blank.
| 236236C|| 13||5*(4+4)|| KD|| <span style="color: red;">-34</span>*|| 35|| 36|| 0|| 0|| 0|| 0|| || || ||F1+2 invul. First "big" spike hitbox appears on F17. *=Point blank.
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| 632146,3214P|| 1|| 3|| KD|| /|| 34|| 34|| 0|| 0|| 0|| 0|| || || ||F1 invul. Hits on F28 (during freeze). Dream Cancel.
| 632146,3214P|| 1|| 3|| KD|| /|| 34|| 34|| 0|| 0|| 0|| 0|| || || ||F1 invul. Hits on F28 (during freeze). Dream Cancel.
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