21.992
Bearbeitungen
(Frame data update (automated)) |
(Frame data update (automated)) |
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| Zeile 27: | Zeile 27: | ||
==Frame Data== | ==Frame Data== | ||
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br> | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+Short List | |+Short List | ||
|- | |- | ||
! Move !! S!! A!! Hit!! Grd!! Note | ! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note | ||
|- | |- | ||
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +40 </span> || / ||Hard knockdown. Turns the opponent around (can corner crossup after). | | '''Throw''' || 1 || 1 || <span style="color: blue;"> +40 </span> || / ||16||0||0||0||0||0|| || || ||Hard knockdown. Turns the opponent around (can corner crossup after). | ||
|- | |- | ||
| 5A(c) || 3 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> || | | 5A(c) || 3 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||5||7||7||9||7||8|| || || || | ||
|- | |- | ||
| 5A(f)|| 5 || 3|| <span style="color: blue;">+6</span> || <span style="color: blue;">+5</span> || | | 5A(f)|| 5 || 3|| <span style="color: blue;">+6</span> || <span style="color: blue;">+5</span> ||6||8||9||11||9||8|| || || || | ||
|- | |- | ||
| 5B(c)|| 7 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || | | 5B(c)|| 7 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||6||8||9||11||7||8|| || || || | ||
|- | |- | ||
| 5B(f)|| 8 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||Special Cancel | | 5B(f)|| 8 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||7||9||9||11||9||8|| || || ||Special Cancel | ||
|- | |- | ||
| 5C(c)|| 10 || 4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>|| | | 5C(c)|| 10 || 4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>||12||15||16||18||13||14|| || || || | ||
|- | |- | ||
| 5C(f)|| 12 || 4|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span>||Strong poke that hits crouching opponents and even wins clean against Kula's 2B | | 5C(f)|| 12 || 4|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span>||13||17||17||19||14||14|| || || ||Strong poke that hits crouching opponents and even wins clean against Kula's 2B | ||
|- | |- | ||
| 5D(c)|| 5 || 3|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | | 5D(c)|| 5 || 3|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||12||15||17||19||15||14|| || || || | ||
|- | |- | ||
| 5D(f)|| 12 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| | | 5D(f)|| 12 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||13||17||20||22||17||14|| || || || | ||
|- | |- | ||
| 5E|| 13 || 4|| KD|| <span style="color: red;">-2</span>|| | | 5E|| 13 || 4|| KD|| <span style="color: red;">-2</span>||16||20||12||14||14||16|| || || || | ||
|- | |- | ||
| GC|| 6 || 3|| KD|| <span style="color: red;">-13</span>||F1-8 invul. | | GC|| 6 || 3|| KD|| <span style="color: red;">-13</span>||5||5||0||0||0||0|| || || ||F1-8 invul. | ||
|- | |- | ||
| Saving Shift|| 0 || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift|| 0 || n* || / || / || || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
| Backdash|| / || 21 || / || / ||F5-17 invul on feet. F18-21 recovery. 185px distance. | | Backdash|| / || 21 || / || / || || || || || || || || || ||F5-17 invul on feet. F18-21 recovery. 185px distance. | ||
|- | |- | ||
| 2A|| 7 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>|| | | 2A|| 7 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||6||8||9||11||9||8|| || || || | ||
|- | |- | ||
| 2B|| 8 || 5|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>|| | | 2B|| 8 || 5|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||7||9||9||11||9||8|| || || || | ||
|- | |- | ||
| 2C|| 12 || 4|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>|| | | 2C|| 12 || 4|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>||13||17||17||19||14||14|| || || || | ||
|- | |- | ||
| 2D|| 11 ||4 || KD|| <span style="color: red;">-7</span>|| | | 2D|| 11 ||4 || KD|| <span style="color: red;">-7</span>||13||17||20||22||17||14|| || || || | ||
|- | |- | ||
| 3C|| 13 ||11 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||F1-12 only vulnerable on feet. Juggle after OK if air hit. | | 3C|| 13 ||11 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||13||15||9||11||9||24|| || || ||F1-12 only vulnerable on feet. Juggle after OK if air hit. | ||
|- | |- | ||
| 3D|| 19 ||22 || KD|| <span style="color: red;">-11</span>/~<span style="color: blue;">+11</span>*||Has no hit stop. *=close/max range | | 3D|| 19 ||22 || KD|| <span style="color: red;">-11</span>/~<span style="color: blue;">+11</span>*||20||25||20||22||50||30|| || || ||Has no hit stop. *=close/max range | ||
|- | |- | ||
| small A|| 5|| 8|| /|| /|| | | small A|| 5|| 8|| /|| /||4||5||8||10||8||8|| || || || | ||
|- | |- | ||
| j.A|| 5|| 10|| /|| /|| | | j.A|| 5|| 10|| /|| /||6||8||9||11||9||8|| || || || | ||
|- | |- | ||
| small B|| 6|| 6|| /|| /|| | | small B|| 6|| 6|| /|| /||5||7||8||10||8||8|| || || || | ||
|- | |- | ||
| j.B || 6|| 10|| /|| /|| | | j.B || 6|| 10|| /|| /||7||9||9||11||9||8|| || || || | ||
|- | |- | ||
| small C|| 7|| 4|| /|| /|| | | small C|| 7|| 4|| /|| /||12||15||16||18||13||14|| || || || | ||
|- | |- | ||
| j.C || 7|| 5|| || || | | j.C || 7|| 5|| || ||13||17||17||19||14||14|| || || || | ||
|- | |- | ||
| small D || 10|| 4|| /|| /|| | | small D || 10|| 4|| /|| /||12||15||19||21||16||14|| || || || | ||
|- | |- | ||
| j.D || 10|| 4|| /|| /|| | | j.D || 10|| 4|| /|| /||13||17||20||22||17||14|| || || || | ||
|- | |- | ||
| small E || 10|| 4|| /|| /|| | | small E || 10|| 4|| /|| /||13||17||9||11||9||16|| || || || | ||
|- | |- | ||
| j.E || 10|| 4|| /|| /|| | | j.E || 10|| 4|| /|| /||14||18||10||12||10||16|| || || || | ||
|- | |- | ||
| 214B|| 30|| 3+8|| KD|| <span style="color: red;">-7</span>*||Overhead. Airborne from F8. 20F landing recovery. *=vs standing Kyo. | | 214B|| 30|| 3+8|| KD|| <span style="color: red;">-7</span>*||16||21||16||18||32||10/16|| || || ||Overhead. Airborne from F8. 20F landing recovery. *=vs standing Kyo. | ||
|- | |- | ||
| 214D|| 54/67*|| 13|| KD|| <span style="color: red;">-11</span>*||Overhead. *= 54 first, 67 second Hit (if first one whiffs). *2= vs standing Kyo. Airborne F3-14 & 30-66. 25F landing recovery. Old data says 58F Startup. | | 214D|| 54/67*|| 13|| KD|| <span style="color: red;">-11</span>*||18||24||16||18||32||10/16|| || || ||Overhead. *= 54 first, 67 second Hit (if first one whiffs). *2= vs standing Kyo. Airborne F3-14 & 30-66. 25F landing recovery. Old data says 58F Startup. | ||
|- | |- | ||
| j.214K|| 23|| n+8*|| KD|| <span style="color: red;">-15</span>*||Overhead. First hitbox active until landing. In counter hit state until landing. 28F landing recovery after 2nd hit. *=against standing Kyo. Earliest possible timing = F9 of jump. | | j.214K|| 23|| n+8*|| KD|| <span style="color: red;">-15</span>*||16||21||16||18||32||10/16|| || || ||Overhead. First hitbox active until landing. In counter hit state until landing. 28F landing recovery after 2nd hit. *=against standing Kyo. Earliest possible timing = F9 of jump. | ||
|- | |- | ||
| 421A|| 11|| 4+5|| KD|| <span style="white-space: nowrap;"><span style="color: red;">-3</span>/<span style="color: blue;">+5</span>*</span>||*=close/max range | | 421A|| 11|| 4+5|| KD|| <span style="white-space: nowrap;"><span style="color: red;">-3</span>/<span style="color: blue;">+5</span>*</span>||16||21||16||18||16||10/16|| || || ||*=close/max range | ||
|- | |- | ||
| 421C|| 34|| 4+5|| KD|| <span style="white-space: nowrap;"><span style="color: red;">-6</span>/<span style="color: blue;">+2</span>*</span>||*=close/max range. Airborne F3-14. | | 421C|| 34|| 4+5|| KD|| <span style="white-space: nowrap;"><span style="color: red;">-6</span>/<span style="color: blue;">+2</span>*</span>||18||24||16||18||16||10/16|| || || ||*=close/max range. Airborne F3-14. | ||
|- | |- | ||
| 412P/K>AB|| /|| /|| /|| /||Break. 38F in counterhit-state. | | 412P/K>AB|| /|| /|| /|| /||0||0||0||0||0||0/0|| || || ||Break. 38F in counterhit-state. | ||
|- | |- | ||
| 41236B|| 12|| 3|| KD|| /||Command grab. F1-14 upper feet invul. | | 41236B|| 12|| 3|| KD|| /||10||0||0||0||0||10/16|| || || ||Command grab. F1-14 upper feet invul. | ||
|- | |- | ||
| 623A|| 17/20*|| 8|| KD|| /||Command Throw. F1-27 invul on feet & airborne. 9F landing recovery. *=stand/crouch. Attempting to jump from crouch on F16 or later will cause an immediate hit. | | 623A|| 17/20*|| 8|| KD|| /||15||0||0||0||0||10/20|| || || ||Command Throw. F1-27 invul on feet & airborne. 9F landing recovery. *=stand/crouch. Attempting to jump from crouch on F16 or later will cause an immediate hit. | ||
|- | |- | ||
| 623C|| 36/38*|| 8|| KD|| /||Command Throw. F1-8 invul. Airborne F1-44. 13F landing recovery. *=stand/crouch. Attempting to jump from crouch on F36 or later will cause an immediate hit. | | 623C|| 36/38*|| 8|| KD|| /||25||0||0||0||0||10/20|| || || ||Command Throw. F1-8 invul. Airborne F1-44. 13F landing recovery. *=stand/crouch. Attempting to jump from crouch on F36 or later will cause an immediate hit. | ||
|- | |- | ||
| j.236A|| 6|| 3|| KD|| /||Air Throw. Can be done from a backdash. Can be comboed. F1-14 Counterhit-State. 8F landing recovery. No combo damage scaling. Earliest possible timing = F2 of jump. | | j.236A|| 6|| 3|| KD|| /||24||0||0||0||0||2/20|| || || ||Air Throw. Can be done from a backdash. Can be comboed. F1-14 Counterhit-State. 8F landing recovery. No combo damage scaling. Earliest possible timing = F2 of jump. | ||
|- | |- | ||
| 63214A|| 4|| 1|| KD|| /||Command Throw. 22 Damage. Hitbox 128x160px (more range than C-Version). 47F Counterhit-State on whiff. 48F duration on whiff. | | 63214A|| 4|| 1|| KD|| /||22||0||0||0||0||10/20|| || || ||Command Throw. 22 Damage. Hitbox 128x160px (more range than C-Version). 47F Counterhit-State on whiff. 48F duration on whiff. | ||
|- | |- | ||
| 63214C|| 4|| 1|| KD|| /||Command Throw. 30 Damage. Hitbox 112x160px (less range than A-Version). No combo damage scaling. 50F Counterhit-State on whiff. 54F duration on whiff. | | 63214C|| 4|| 1|| KD|| /||30||0||0||0||0||10/20|| || || ||Command Throw. 30 Damage. Hitbox 112x160px (less range than A-Version). No combo damage scaling. 50F Counterhit-State on whiff. 54F duration on whiff. | ||
|- | |- | ||
| 63214,63214P|| 1|| 4|| KD|| /||Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery. | | 63214,63214P|| 1|| 4|| KD|| /||38||0||0||0||0||0|| || || ||Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery. | ||
|- | |- | ||
| 236236K|| 13|| 14|| KD|| <span style="color: red;">-35</span>||Invul F1+2. F3-12 upper feet invul. Overhead. Juggle anywhere. | | 236236K|| 13|| 14|| KD|| <span style="color: red;">-35</span>||37||42||0||0||0||0|| || || ||Invul F1+2. F3-12 upper feet invul. Overhead. Juggle anywhere. | ||
|- | |- | ||
| 63214,63214E|| 1|| 4|| KD|| /||Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery. | | 63214,63214E|| 1|| 4|| KD|| /||66||0||0||0||0||0|| || || ||Command Throw. F1-4 invul. Hits on F28 (last frame of freeze). F5-24 counterhit-state recovery + 4F regular recovery. | ||
|- | |- | ||
|} | |} | ||