K'(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
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! Move !! S!! A!!  Hit!! Blk!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
! Move !! S!! A!!  Hit!! Blk!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
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| '''Throw''' || 1 || 1 || <span style="color: blue;"> +16/+12 </span>* || / || 16 || 16 || 0 || 0 || 0 || 0 || || || ||*=with ukemi. +16/+12 = front/back throw.
| '''Throw''' || 1 || 1 || <span style="white-space: nowrap;"><span style="color: blue;">+16</span>/<span style="color: blue;">+12</span>*</span> || / || 16 || 16 || 0 || 0 || 0 || 0 || || || ||*=with ukemi. +16/+12 = front/back throw.
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| 5A(c) || 7 || 3|| <span style="color: blue;">+7</span> || <span style="color: blue;">+6</span> || 5|| 7|| 7|| 9|| 7|| 8||F+L||JA||F1-23 F||SC. Can be crouched by many characters
| 5A(c) || 7 || 3|| <span style="color: blue;">+7</span> || <span style="color: blue;">+6</span> || 5|| 7|| 7|| 9|| 7|| 8||F+L||JA||F1-23 F||SC. Can be crouched by many characters
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