Geese(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
(Add Backdash frame data, fill GC/Saving Shift universal values)
(Frame data update (automated))
 
Zeile 31: Zeile 31:
|-
|-
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Note
|-
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +45 </span> || / ||Hard knockdown. Turns the opponent around (can corner crossup after).
|-
|-
| 5A(c) || 7 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> ||Self-Chain, SC, whiffs against specific crouched characters
| 5A(c) || 7 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> ||Self-Chain, SC, whiffs against specific crouched characters
21.992

Bearbeitungen