Eiji(KOFXI): Unterschied zwischen den Versionen

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Frame data update (automated)
(Add Backdash frame data, fill GC/Saving Shift universal values)
(Frame data update (automated))
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! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Note
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| '''Throw''' || 1 || 1 || <span style="color: blue;"> +61 </span> || / ||Hard knockdown. Turns the opponent around (can corner crossup after).
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| 5A(c) || 4 || 4|| +6|| +5 ||
| 5A(c) || 4 || 4|| +6|| +5 ||
21.992

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