21.992
Bearbeitungen
(→Combos) |
(Add Backdash frame data, fill GC/Saving Shift universal values) |
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| Zeile 49: | Zeile 49: | ||
| 5E|| 17 || 8|| KD|| <span style="color: red;">-7</span>|| | | 5E|| 17 || 8|| KD|| <span style="color: red;">-7</span>|| | ||
|- | |- | ||
| GC|| 8 || 4|| KD|| <span style="color: red;">-13</span>|| | | GC|| 8 || 4|| KD|| <span style="color: red;">-13</span>||F1-11 invul. | ||
|- | |- | ||
| 6A|| 25 || 4|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||Overhead. Knockdown on air hit. Same hitbox & data as cancel version. | | 6A|| 25 || 4|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||Overhead. Knockdown on air hit. Same hitbox & data as cancel version. | ||
| Zeile 57: | Zeile 57: | ||
| 6B|| 18 || 3+3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Can be used as a juggle. | | 6B|| 18 || 3+3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Can be used as a juggle. | ||
|- | |- | ||
| Saving Shift|| | | Saving Shift|| 0 || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |||
| Backdash|| / || 22 || / || / ||F5-18 invul on feet. F19-22 recovery. 172px distance. | |||
|- | |- | ||
| 2A|| 6 || 6|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>|| | | 2A|| 6 || 6|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>|| | ||