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Bearbeitungen
K (→Team Combos) |
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| Zeile 421: | Zeile 421: | ||
**5C(f) or 6B or walk forward>2C, then delay LDM | **5C(f) or 6B or walk forward>2C, then delay LDM | ||
===Kula & | ===Kula & K=== | ||
*Corner 5C(2)>236A, 214B delay 6B, 623C(1) QS K j.D,\/,backdash, 2363214E: The so-called "Impossible Combo". To make the 623C QS easier, make sure to pre-buffer its motion during the 6B-followup to 214B already. This is also why you need to delay the followup a bit, otherwise the 623C will connect too early. | *Corner 5C(2)>236A, 214B delay 6B, 623C(1) QS K j.D,\/,backdash, 2363214E: The so-called "Impossible Combo". To make the 623C QS easier, make sure to pre-buffer its motion during the 6B-followup to 214B already. This is also why you need to delay the followup a bit, otherwise the 623C will connect too early. | ||