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*Normal attacks (both standing and jumping) have 14F full juggle. | *Normal attacks (both standing and jumping) have 14F full juggle. | ||
*5E/j.E has 8F full juggle + 20F limited juggle (note: the "counter hit" option is buggy in practice mode, it only adds 8F + 12F). | *5E/j.E has 8F full juggle + 20F limited juggle (note: the "counter hit" option is buggy in practice mode, it only adds 8F + 12F). | ||
*Special Moves | *Special Moves vary drastically on counter hit, with some adding a large amount of limited juggle frames and others doing nothing. | ||
==Crouch / Stand Rules== | ==Crouch / Stand Rules== | ||