21.992
Bearbeitungen
Keine Bearbeitungszusammenfassung |
|||
| Zeile 111: | Zeile 111: | ||
*Griffon 236236K (3rd hit) | *Griffon 236236K (3rd hit) | ||
*Malin 236236K > dream cancel LDM (since LDM is overhead, need to switch block before the DC) | *Malin 236236K > dream cancel LDM (since LDM is overhead, need to switch block before the DC) | ||
==Turning Animation== | |||
:Characters have an animation when they turn around, eg. if another character jumps over them or rolls through them. | |||
:The animation takes '''7F''' and can be cancelled into attacks and block, but not into crouch. | |||
:Cancelling the animation with a jump takes 1F (so, the jump will be airborne on F6 instead of F5.) | |||
==Corner Crossups== | ==Corner Crossups== | ||