The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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*Griffon 236236K (3rd hit)
*Griffon 236236K (3rd hit)
*Malin 236236K > dream cancel LDM (since LDM is overhead, need to switch block before the DC)
*Malin 236236K > dream cancel LDM (since LDM is overhead, need to switch block before the DC)
==Turning Animation==
:Characters have an animation when they turn around, eg. if another character jumps over them or rolls through them.
:The animation takes '''7F''' and can be cancelled into attacks and block, but not into crouch.
:Cancelling the animation with a jump takes 1F (so, the jump will be airborne on F6 instead of F5.)


==Corner Crossups==
==Corner Crossups==
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