The King of Fighters XI: Unterschied zwischen den Versionen

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===Version differences between Arcade- and PS2-versions===
===Version differences between Arcade- and PS2-versions===
The PS2 version is almost identical to the arcade version (including all bugs), except for the following:<br>
The PS2 version is almost identical to the arcade version (including all bugs), except for the following:<br>
:On PS2, Yuri's 236A has 23F startup, on arcade 19F, making 5C/D>236A a combo there. This is currently the only known instance of different frame data between arcade and PS2.<br>
:On PS2, Yuri has several attacks that have different frame data compared to the arcade version (6A advantage, 236A & 236[A] startup, 236C advantage). For details, see [[https://wiki.hardedge.org/index.php?title=Yuri_Sakazaki(KOFXI)#Frame_Data here].<br>
:On PS2, all characters have 113 life, (they live with 0 health), on arcade 112 (they go K.O. on 0 health).<br>
:On PS2, all characters have 113 life, (they live with 0 health), on arcade 112 (they go K.O. on 0 health).<br>
:On arcade, the game has noticeable slowdown when dream cancelling Gato's supers into his LDM, this is not the case on PS2.
:On arcade, the game has noticeable slowdown when dream cancelling Gato's supers into his LDM, this is not the case on PS2.
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