Mr. Big(KOFXI): Unterschied zwischen den Versionen

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| 2141236A ||7 || 12||KD ||<span style="color: red;">-5</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Puts crouching opponents into standing position. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately.
| 2141236A ||7 || 12||KD ||<span style="color: red;">-5</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Puts crouching opponents into standing position. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately.
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| 2141236C ||7 || 15||KD ||<span style="color: red;">-8</span> ||F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Puts crouching opponents into standing position. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately. Travels further than 2141236A.
| 2141236C ||7 || 15||KD ||<span style="color: red;">-8</span> ||Travels further than 2141236A. F1-3 invulnerable. F4-18 Counter Hit State (until end of active time). Juggle hit puts the opponent on their feet. Puts crouching opponents into standing position. Dream Cancel. QS. Shifting the first hit launches the opponent unless hitting them immediately.
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| 63214,63214E ||1 || 1||KD ||/||Throw. F1+2 Counter Hit State.
| 63214,63214E ||1 || 1||KD ||/||Throw. F1+2 Counter Hit State.
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