Hotaru(KOFXI): Unterschied zwischen den Versionen

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| 6B(can)||12||4||<span style="color: blue;">+1</span>||<span style="color: blue;">+0</span>||SC. F1-19 counter hit state. F20-37 recovery.
| 6B(can)||12||4||<span style="color: blue;">+1</span>||<span style="color: blue;">+0</span>||SC. F1-19 counter hit state. F20-37 recovery.
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| 3C||14||2||<span style="color: blue;">+7</span>||<span style="color: blue;">+6</span>||Shifts to Ri En Stance. F1-31 counter hit state. F1-36 can be cancelled into jump (needs an attack on F1, likely a bug).
| 3C||14||2||<span style="color: blue;">+7</span>||<span style="color: blue;">+6</span>||Shifts to Ri En Stance. Allows juggles on air hit. F1-31 counter hit state. F1-36 can be cancelled into jump (needs an attack on F1, likely a bug).
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| GC||7 ||2+6||KD ||<span style="color: red;">-15</span> ||F1-14 invul (until end of active time). 28F recovery.
| GC||7 ||2+6||KD ||<span style="color: red;">-15</span> ||F1-14 invul (until end of active time). 28F recovery.
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