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|[2],8D||11||4,3,2||KD||<span style="color: red;">-27</span> ||30F charge time. F1-12 invul. F13-25 counter hit state (until maximum height is reached). 12F landing recovery. | |[2],8D||11||4,3,2||KD||<span style="color: red;">-27</span> ||30F charge time. F1-12 invul. F13-25 counter hit state (until maximum height is reached). 12F landing recovery. | ||
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|464K||18||6||KD||<span style="color: red;">-17</span>||Hard knockdown. Extra hits trigger only on hit. SC. QS on last hit. | |||
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