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==Throws== | ==Throws== | ||
===Throw Properties | ===Throw Properties=== | ||
:Throws are active on F1. | :Throws are active on F1. | ||
:If an attack and a throw would connect at the same time, the throw wins (this is also true for command throws). | :If an attack and a throw would connect at the same time, the throw wins (this is also true for command throws). | ||