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For detailed frame data & information about ukemi, see [[The King of Fighters XI: Advanced System Mechanics#Back Ukemi|here]] | For detailed frame data & information about ukemi, see [[The King of Fighters XI: Advanced System Mechanics#Back Ukemi|here]] | ||
===Roll Cancel=== | |||
:'''Input: AB while a normal attack hits''' | |||
:''Costs 1 Shift Stock.'' | |||
:Cancels the attack into a roll. Can be used to bait guard cancels, as a tricky crossup or in rare cases for combos. | |||
===Guard Cancel Roll=== | ===Guard Cancel Roll=== | ||
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:Completely invulnerable, including throws (except for Vanessa & Duck, who can be thrown, bug). | :Completely invulnerable, including throws (except for Vanessa & Duck, who can be thrown, bug). | ||
:Has some recovery that can however be cancelled into guard (not into anything else!) | :Has some recovery that can however be cancelled into guard (not into anything else!) | ||
===Guard Cancel Attack=== | ===Guard Cancel Attack=== | ||