The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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Zeile 681: Zeile 681:
:Characters can perform normal attacks, special moves & command normals while dashing
:Characters can perform normal attacks, special moves & command normals while dashing
:Characters can roll forward while dashing, but not back (to perform a back roll from a dash, 1F in neutral position must pass, see below)
:Characters can roll forward while dashing, but not back (to perform a back roll from a dash, 1F in neutral position must pass, see below)
:Characters can small jump & normal jump forward while dashing, but only forward
:Characters can small jump & normal jump forward while dashing, but not up or back
:Jumps during dashes automatically turn into hyper hops & super jumps
:Jumps during dashes automatically turn into hyper hops & super jumps
:Characters cannot perform throws while dashing (to perform a throw from a dash, 1F in neutral position must pass, see below)
:Characters cannot perform throws while dashing (to perform a throw from a dash, 1F in neutral position must pass, see below)
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