The King of Fighters XI: Unterschied zwischen den Versionen

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:Once the Stun Gauge  is empty, the character is stunned.
:Once the Stun Gauge  is empty, the character is stunned.
:A character that is stunned is immediately knocked down. Juggling the character further in this state is not possible.
:A character that is stunned is immediately knocked down. Juggling the character further in this state is not possible.
:Once the character stands up, the stun starts, lasting 5 seconds.
:Once the character stands up, the stun starts, lasting 5 seconds (see [https://wiki.hardedge.org/index.php?title=The_King_of_Fighters_XI:_Advanced_System_Mechanics#Stun here] for detailed info)
:If a character was crouching before they were stunned, the next hit they receive will also make them crouch again. this is important to remember for some combos.
:If a character was crouching before they were stunned, the next hit they receive will also make them crouch again. this is important to remember for some combos.


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