The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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===Hit Stun===
===Hit Stun===
''Source: [http://dmmbrage.blog.jp/archives/36026057.html ゲームの日記]''<br>
''Source: [http://dmmbrage.blog.jp/archives/36026057.html ゲームの日記]<- note: outdated! 1F off, see below.''<br>
Format: hit/guard. Hard attacks include 5E/j.E.
Format: hit/guard. Hard attacks include 5E/j.E.
:Hit stun from standing light attacks: 12F+1F guard only /11F
:Hit stun from standing light attacks: 12F+1F guard only /12F
:Hit stun from jumping light attacks: 14F/11F
:Hit stun from jumping light attacks: 14F+1F guard only/12F
:Hit stun from hard attacks: 20F+1F guard only/19F
:Hit stun from hard attacks: 20F+1F guard only/20F
:Hit stun from jumping hard attacks: 14F/19F
:Hit stun from jumping hard attacks: 14F+1F guard only/20F


===Hit Stun Combo Rules===
===Hit Stun Combo Rules===
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