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Toki` (Diskussion | Beiträge) (→Combos) |
Toki` (Diskussion | Beiträge) (→Combos) |
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== Combos == | == Combos == | ||
Aircombo: | |||
j.C,j.D,dj.C,dj.D,623D,236C,214C | |||
Antiair : | |||
623C,236C,236C,5B,623D,236C,214C --> 1800dmg | |||
623C,236C,236C,5B,6A,sj.C,sj.D,dj.C,dj.D,623D,236C,214C --> 2500 dmg | |||
6A,5D(2),dash,6A,j.C,j.D,dj.C,dj.D,623D,236C,214C --> 2600dmg (nur wenn man mit 6A den Gegner nah trifft daher close-only) | |||
6A,sj.C,sj.D,dj.C,dj.D,623D,236C,214C --> 2150dmg (trifft den Gegner immer sobald der 6A connectet) | |||
BnB-Groundcombos : | |||
5B,,5C,214A,214D --> 1950dmg, (ideal als punish da 5B und 5C eine sehr große range haben) | |||
5B,5C,5D(2),dash,6A,sj.C,sj.D,dj.D,623D,236C,214C --> 3300dmg, (Geht nicht an Carl,Arakune, falls man 5C weglaesst funktioniert die combo wieder wie gehabt) | |||
5B,5D(2),dash,6A,5D(2),214B,214D --> 3150dmg | |||
2B,3C,22C,5B,5C,214A,214D --> 2600dmg | |||
3C,5D(2),22C,5B,5C --> 3200dmg | |||
5B,5C,632146D,6A,,j.C,j.D,dj.C,dj.D,623D,236C,214C -> 3900dmg | |||
Overheads(funktionieren nur an geduckten Gegnern): | |||
6B,5C,6C(2),dash,6A,sj.C,sj.D,dj.C,dj.D,623D,236C,214C --> 4000dmg | |||
6B,5C,6C(2),6A,5D(2),214B,214D --> 4000dmg | |||
6B,5C,6C(2),214B,214D,5B,6A,5D(2),214B,214D --> 4600dmg, (corner only) | |||
6B,5C,6C(2),214B,214D,5B,6A,sj.C,sj.D,dj.D,623D,236C,214C --> 4550dmg | |||
6B,5C,2D,5C,j.C,j.D,dj.C,dj.D,623D,236C,214C --> 3550dmg, (praktisch falls ragna weiter weg steht vom gegner und mit dem 6B trifft, weil far oft der 6C(2) net ganz trifft) | |||
2147B,214D,5B,6A,sj.C,sj.D,dj.C,dj.D,623D,236C,214C --> 4000dmg, (214 muss getigerkneed werden da er sich airbone anders verhaelt als die ground version) | |||
6D,D(airbone),5B,3C,22C,5B,5C,214A,214D -> 3650dmg | |||
Throw-Combos: | |||
Backthrow,dash,6A,sj.C,sj.D,dj.C,dj.D,623D,236C,214C --> 3300dmg | |||
Backthrow,214B,214D,5B,6A,sj.C,sj.D,dj.D,623D,236C,214C --> 3900dmg | |||
Neutral/Back-Throw,632146C --> 3300/3200dmg | |||
Neutralthrow,214B,214D,5B,623D,236C,214C --> 3300dmg | |||
RC-Combos(50% heat): | |||
5B,5C,1C,214A,RC,6D,D(airbone),5B,3C,22C,5B,5C --> 3850dmg | |||
2B,3C,22C,6D,D(airbone),5B,3C,22C,5B --> 3500dmg | |||
RC-Combos(100% heat): | |||
5B,5C,1C,214A,RC,6D,D(airbone),5B,3C,22C,RC,3C,5D(2),22C,5B --> 4800dmg | |||
5B,2B,3C,22C,RC,6D,D(airbone),5B,3C,22C,RC,3C,5D(2),22C,5B --> 4950dmg | |||
6B,5C,3C,22C,RC,3C,5D(2),22C,RC,3C,5D(2),22C,5B --> 5450dmg (corner only, crouching only) | |||
6D,D(airbone),5B,3C,5D(2),22C,RC,3C,5D(2),22C,RC,3C,22C,5B --> 5550dmg (corner only) | |||
Counterhits: | |||
214A(ch),5B,6A,5C,5D(1),214B,214D,5B,623D,236C,214C --> 3650dmg | |||
Bloodkain: | |||
Neutral-Throw,214214D,5D(1),214B,214D,5D(2),dash),5D(2),214214D --> 5850dmg (corner only) | |||
6B,5C,6C,214214D,sj.D,(late.j.D),\/,5D,dash,5D,214214D --> 5900dmg | |||
6B,5C,3C,214214D,5C,5D(1),214B,214D,5D(2),dash,5D(2),214214D --> 5100dmg | |||
Astralsetups: | |||
6D,D(airbone),5B,2B,5C,6C(2),dash,2141236C | |||
2B,3C,21412369C --> (Der Astralfinisher muss sjc werden) | |||
== Externe Links == | == Externe Links == | ||
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