Oniro(MKNE): Unterschied zwischen den Versionen

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== Special Moves ==
:'''28:''' Teleport. Very little recovery.
:'''26HP:''' Fireball
:'''46HK''' Hurricane. Best used for juggles. Long cooldown.
:'''(j.)24HP:''' Energy Shield. Has a hit. Quite broken - has no recovery, can eg. be done in one motion with teleport: 24HP8.
:'''46LP:''' Morph Wolf
:'''44LP:''' Morph Boar. Mini launch, but hard to use. Very low hit limit.
:'''j.44HP:''' Morph Dragon. Cannot be cancelled into and has long landing animation.
== Chain Combos ==
:HP>LP>4LP
:HP>HP>2BLK: launcher. The HK launcher is strictly better.
:HP>HP>HP>6LK
:HP>HP>LP>LP>LP>4HP
:HK>HK>HK>2HK: Launcher
:HK>HP
= Combos =
*midscreen j.P>HK>HK>HK>2HK, (28,HP>HP)x2,46HK,HP~RN, j.K: 63%
*midscreen HK>HK>HK>2HK, (28,HP>HP)x2,42HP8, (HP>HP,28)x2, HP~RN, j.K: 65%. Difficult.


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