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K (→Frame Data) |
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| style="background-color:#F9F9F9;" |+4 | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" |+3 | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" |Not an overhead. F16-32 Airborne. F33-50 recovery. Can be Followed up with D (causes 3D to come out). | | style="background-color:#F9F9F9;" |Not an overhead. F16-32 Airborne. F33-50 recovery. Can be Followed up with D (causes 3D to come out). Triggers opponent's guard reaction very late (F23). | ||
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| style="background-color:#F9F9F9;" |'''6D>D''' | | style="background-color:#F9F9F9;" |'''6D>D''' | ||
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| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-15 | | style="background-color:#F9F9F9;" |-15 | ||
| style="background-color:#F9F9F9;" |Cancels from 6D (even on whiff). Same as 3D. | | style="background-color:#F9F9F9;" |Cancels from 6D (even on whiff). Same as 3D with less ground startup. Airborne F4-30. F31-55 recovery. | ||
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| style="background-color:#F9F9F9;" |'''3D''' | | style="background-color:#F9F9F9;" |'''3D''' |
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