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| style="background-color:#F9F9F9;" |21 | | style="background-color:#F9F9F9;" |21 | ||
| style="background-color:#F9F9F9;" |42 | | style="background-color:#F9F9F9;" |42 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+7* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6* | ||
| style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. Cannot be done from smalljumps. Minimum height = F8 of jump. F1-30 counterhit-state. 23F landing recovery. | | style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. Cannot be done from smalljumps. Minimum height = F8 of jump. F1-30 counterhit-state. 23F landing recovery. Boomerang catch triggers on F117 (counting from first frame). *= point blank & lowest possible height (while falling). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236P Catch (air)''' | | style="background-color:#F9F9F9;" |'''236P Catch (air)''' | ||
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| style="background-color:#F9F9F9;" |Earliest possible timing: F6 of smalljump / F4 of normal jump. 11F landing recovery. *=active until landing. | | style="background-color:#F9F9F9;" |Earliest possible timing: F6 of smalljump / F4 of normal jump. 11F landing recovery. *=active until landing. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623K''' | | style="background-color:#F9F9F9;" |'''623K''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_hayate_623K.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_hayate_623K.png]] | ||
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| style="background-color:#F9F9F9;" |[[bild:kofxi_hayate_214K.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_hayate_214K.png]] | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? |
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